Reduce player particles on effect

This commit is contained in:
Brandon 2020-07-12 09:44:45 -04:00
parent fae5c8284e
commit 982c976a83

View File

@ -418,7 +418,7 @@ function mcl_potions._add_spawner(obj, color)
local d = 0.2 local d = 0.2
local pos = obj:get_pos() local pos = obj:get_pos()
minetest.add_particlespawner({ minetest.add_particlespawner({
amount = 2, amount = 1,
time = 1, time = 1,
minpos = {x=pos.x-d, y=pos.y+1, z=pos.z-d}, minpos = {x=pos.x-d, y=pos.y+1, z=pos.z-d},
maxpos = {x=pos.x+d, y=pos.y+2, z=pos.z+d}, maxpos = {x=pos.x+d, y=pos.y+2, z=pos.z+d},