change function name go_wplist -> gopath
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@ -2919,7 +2919,7 @@ local do_states = function(self, dtime)
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end
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end
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end
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end
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function mobs:go_wplist(self,target,callback_arrived)
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function mobs:gopath(self,target,callback_arrived)
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local p = self.object:get_pos()
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local p = self.object:get_pos()
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local t = vector.offset(target,0,1,0)
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local t = vector.offset(target,0,1,0)
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if not target or not p then return end
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if not target or not p then return end
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@ -575,7 +575,7 @@ local function go_home(entity)
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entity.state = "go_home"
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entity.state = "go_home"
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local b=entity.bed
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local b=entity.bed
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if not b then return end
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if not b then return end
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mobs:go_wplist(entity,b,function(entity,b)
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mobs:gopath(entity,b,function(entity,b)
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if vector.distance(entity.object:get_pos(),b) < 2 then
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if vector.distance(entity.object:get_pos(),b) < 2 then
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entity.state = "stand"
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entity.state = "stand"
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set_velocity(entity,0)
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set_velocity(entity,0)
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@ -618,7 +618,7 @@ local function look_for_job(self)
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if m:get_string("villager") == "" then
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if m:get_string("villager") == "" then
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--minetest.log("goingt to jobsite "..minetest.pos_to_string(n) )
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--minetest.log("goingt to jobsite "..minetest.pos_to_string(n) )
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minetest.after(0,function()
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minetest.after(0,function()
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mobs:go_wplist(self,n,function()
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mobs:gopath(self,n,function()
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--minetest.log("arrived jobsite "..minetest.pos_to_string(n) )
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--minetest.log("arrived jobsite "..minetest.pos_to_string(n) )
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end)
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end)
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end)
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end)
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@ -1242,7 +1242,7 @@ mobs:register_mob("mobs_mc:villager", {
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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local trg=vector.new(0,9,0)
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local trg=vector.new(0,9,0)
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if self._jobsite then
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if self._jobsite then
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mobs:go_wplist(self,self._jobsite,function()
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mobs:gopath(self,self._jobsite,function()
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--minetest.log("arrived at jobsite")
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--minetest.log("arrived at jobsite")
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end)
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end)
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end
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end
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