Merge pull request 'Light Level and Texture Clip Warning Fixes' (#2527) from fix_campfire_errors into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2527 Reviewed-by: cora <cora@noreply.git.minetest.land>
This commit is contained in:
commit
96ceb2fabb
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@ -98,7 +98,7 @@ minetest.register_node("mcl_beacons:beacon_beam", {
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}
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}
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},
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},
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pointable= false,
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pointable= false,
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light_source = 15,
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light_source = 14,
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walkable = false,
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walkable = false,
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groups = {not_in_creative_inventory=1},
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groups = {not_in_creative_inventory=1},
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_mcl_blast_resistance = 1200,
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_mcl_blast_resistance = 1200,
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@ -226,6 +226,7 @@ minetest.register_node("mcl_beacons:beacon", {
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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mesh = "mcl_beacon.b3d",
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mesh = "mcl_beacon.b3d",
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tiles = {"beacon_UV.png"},
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tiles = {"beacon_UV.png"},
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use_texture_alpha = "clip",
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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@ -333,7 +334,7 @@ minetest.register_node("mcl_beacons:beacon", {
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end
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end
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end
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end
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end,
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end,
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light_source = 15,
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light_source = 14,
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groups = {handy=1},
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groups = {handy=1},
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drop = "mcl_beacons:beacon",
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drop = "mcl_beacons:beacon",
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sounds = mcl_sounds.node_sound_glass_defaults(),
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sounds = mcl_sounds.node_sound_glass_defaults(),
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@ -11,7 +11,7 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local S = minetest.get_translator(minetest.get_current_modname())
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local campfires = {
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local campfires = {
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{ name = "Campfire", lightlevel = 15, techname = "campfire", damage = 1, drops = "mcl_core:charcoal_lump 2" },
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{ name = "Campfire", lightlevel = 14, techname = "campfire", damage = 1, drops = "mcl_core:charcoal_lump 2" },
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{ name = "Soul Campfire", lightlevel = 10, techname = "soul_campfire", damage = 2, drops = "mcl_blackstone:soul_soil" },
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{ name = "Soul Campfire", lightlevel = 10, techname = "soul_campfire", damage = 2, drops = "mcl_blackstone:soul_soil" },
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}
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}
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@ -25,6 +25,7 @@ for _, campfire in pairs(campfires) do
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drawtype = "mesh",
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drawtype = "mesh",
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mesh = "mcl_campfires_campfire.obj",
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mesh = "mcl_campfires_campfire.obj",
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tiles = {{name="mcl_campfires_log.png"},},
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tiles = {{name="mcl_campfires_log.png"},},
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use_texture_alpha = "clip",
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groups = { handy=1, axey=1, material_wood=1, not_in_creative_inventory=1, campfire=1, },
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groups = { handy=1, axey=1, material_wood=1, not_in_creative_inventory=1, campfire=1, },
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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@ -73,6 +74,7 @@ for _, campfire in pairs(campfires) do
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length=2.0
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length=2.0
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}}
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}}
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},
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},
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use_texture_alpha = "clip",
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groups = { handy=1, axey=1, material_wood=1, campfire=1, lit_campfire=1 },
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groups = { handy=1, axey=1, material_wood=1, campfire=1, lit_campfire=1 },
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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@ -31,6 +31,7 @@ minetest.register_node("mcl_stonecutter:stonecutter", {
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length=1
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length=1
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}}
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}}
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},
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},
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use_texture_alpha = "clip",
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drawtype = "nodebox",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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