Add fallen tree logs

This commit is contained in:
cora 2022-07-13 23:16:19 +02:00
parent a7302882af
commit 931cb2b991

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@ -85,6 +85,90 @@ local function makelake(pos,size,liquid,placein,border,pr)
return true return true
end end
local mushrooms = {"mcl_mushrooms:mushroom_brown","mcl_mushrooms:mushroom_red"}
local function get_fallen_tree_schematic(pos,pr)
local tree = minetest.find_node_near(pos,15,{"group:tree"})
if not tree then return end
tree = minetest.get_node(tree).name
local maxlen = 8
local minlen = 2
local vprob = 120
local mprob = 160
local len = pr:next(minlen,maxlen)
local schem = {
size = {x = len + 2, y = 2, z = 3},
data = {
{name = "air", prob=0},
{name = "air", prob=0},
}
}
for i = 1,len do
table.insert(schem.data,{name = "mcl_core:vine",param2=4, prob=vprob})
end
table.insert(schem.data,{name = "air", prob=0})
table.insert(schem.data,{name = "air", prob=0})
for i = 1,len do
table.insert(schem.data,{name = "air", prob=0})
end
table.insert(schem.data,{name = tree, param2 = 0})
table.insert(schem.data,{name = "air", prob=0})
for i = 1,len do
table.insert(schem.data,{name = tree, param2 = 12})
end
table.insert(schem.data,{name = "air", prob=0})
table.insert(schem.data,{name = "air", prob=0})
for i = 1,len do
table.insert(schem.data,{name = mushrooms[pr:next(1,#mushrooms)], param2 = 12, prob=mprob})
end
table.insert(schem.data,{name = "air", prob=0})
table.insert(schem.data,{name = "air", prob=0})
for i = 1,len do
table.insert(schem.data,{name = "mcl_core:vine",param2=5, prob=vprob})
end
table.insert(schem.data,{name = "air", prob=0})
table.insert(schem.data,{name = "air", prob=0})
for i = 1,len do
table.insert(schem.data,{name = "air", prob=0})
end
return schem
end
mcl_structures.register_structure("fallen_tree",{
place_on = {"group:grass_block"},
terrain_feature = true,
noise_params = {
offset = 0.00018,
scale = 0.01011,
spread = {x = 250, y = 250, z = 250},
seed = 24533,
octaves = 3,
persist = 0.66
},
flags = "place_center_x, place_center_z",
sidelen = 18,
solid_ground = true,
y_max = mcl_vars.mg_overworld_max,
y_min = minetest.get_mapgen_setting("water_level"),
on_place = function(pos,def,pr)
local air_p1 = vector.offset(pos,-def.sidelen/2,1,-def.sidelen/2)
local air_p2 = vector.offset(pos,def.sidelen/2,1,def.sidelen/2)
local air = minetest.find_nodes_in_area(air_p1,air_p2,{"air"})
if #air < ( def.sidelen * def.sidelen ) / 2 then
return false
end
return true
end,
place_func = function(pos,def,pr)
local schem=get_fallen_tree_schematic(pos,pr)
if not schem then return end
return minetest.place_schematic(pos,schem,"random")
end
})
mcl_structures.register_structure("lavapool",{ mcl_structures.register_structure("lavapool",{
place_on = {"group:sand", "group:dirt", "group:stone"}, place_on = {"group:sand", "group:dirt", "group:stone"},
terrain_feature = true, terrain_feature = true,