Fix chatcommand not under mcl_structures in /help
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@ -573,74 +573,73 @@ end
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dofile(modpath.."/api.lua")
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dofile(modpath.."/api.lua")
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minetest.register_on_mods_loaded(function()
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-- Debug command
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-- Debug command
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minetest.register_chatcommand("spawnstruct", {
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local chatcommand_params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon"
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params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon",
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description = S("Generate a pre-defined structure near your position."),
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for n,_ in pairs(mcl_structures.registered_structures) do
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privs = {debug = true},
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chatcommand_params = chatcommand_params .. " | "..n
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func = function(name, param)
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end
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local player = minetest.get_player_by_name(name)
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if not player then return end
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minetest.register_chatcommand("spawnstruct", {
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local pos = player:get_pos()
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params = chatcommand_params,
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if not pos then return end
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description = S("Generate a pre-defined structure near your position."),
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pos = vector.round(pos)
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privs = {debug = true},
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local dir = minetest.yaw_to_dir(player:get_look_horizontal())
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func = function(name, param)
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local rot = dir_to_rotation(dir)
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local player = minetest.get_player_by_name(name)
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local pr = PseudoRandom(pos.x+pos.y+pos.z)
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if not player then return end
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local errord = false
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local pos = player:get_pos()
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local message = S("Structure placed.")
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if not pos then return end
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if param == "desert_temple" then
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pos = vector.round(pos)
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mcl_structures.generate_desert_temple(pos, rot, pr)
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local dir = minetest.yaw_to_dir(player:get_look_horizontal())
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elseif param == "desert_well" then
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local rot = dir_to_rotation(dir)
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mcl_structures.generate_desert_well(pos, rot)
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local pr = PseudoRandom(pos.x+pos.y+pos.z)
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elseif param == "igloo" then
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local errord = false
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mcl_structures.generate_igloo(pos, rot, pr)
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local message = S("Structure placed.")
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elseif param == "witch_hut" then
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if param == "desert_temple" then
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mcl_structures.generate_witch_hut(pos, rot, pr)
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mcl_structures.generate_desert_temple(pos, rot, pr)
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elseif param == "boulder" then
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elseif param == "desert_well" then
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mcl_structures.generate_boulder(pos, rot, pr)
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mcl_structures.generate_desert_well(pos, rot)
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elseif param == "fossil" then
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elseif param == "igloo" then
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mcl_structures.generate_fossil(pos, rot, pr)
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mcl_structures.generate_igloo(pos, rot, pr)
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elseif param == "ice_spike_small" then
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elseif param == "witch_hut" then
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mcl_structures.generate_ice_spike_small(pos, rot, pr)
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mcl_structures.generate_witch_hut(pos, rot, pr)
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elseif param == "ice_spike_large" then
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elseif param == "boulder" then
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mcl_structures.generate_ice_spike_large(pos, rot, pr)
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mcl_structures.generate_boulder(pos, rot, pr)
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elseif param == "end_exit_portal" then
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elseif param == "fossil" then
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mcl_structures.generate_end_exit_portal(pos, rot, pr)
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mcl_structures.generate_fossil(pos, rot, pr)
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elseif param == "end_exit_portal_open" then
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elseif param == "ice_spike_small" then
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mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
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mcl_structures.generate_ice_spike_small(pos, rot, pr)
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elseif param == "end_gateway_portal" then
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elseif param == "ice_spike_large" then
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mcl_structures.generate_end_gateway_portal(pos, rot, pr)
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mcl_structures.generate_ice_spike_large(pos, rot, pr)
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elseif param == "end_portal_shrine" then
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elseif param == "end_exit_portal" then
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mcl_structures.generate_end_portal_shrine(pos, rot, pr)
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mcl_structures.generate_end_exit_portal(pos, rot, pr)
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elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
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elseif param == "end_exit_portal_open" then
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mcl_dungeons.spawn_dungeon(pos, rot, pr)
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mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
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elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
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elseif param == "end_gateway_portal" then
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mcl_portals.spawn_nether_portal(pos, rot, pr, name)
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mcl_structures.generate_end_gateway_portal(pos, rot, pr)
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elseif param == "" then
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elseif param == "end_portal_shrine" then
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message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
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mcl_structures.generate_end_portal_shrine(pos, rot, pr)
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errord = true
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elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
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else
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mcl_dungeons.spawn_dungeon(pos, rot, pr)
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for n,d in pairs(mcl_structures.registered_structures) do
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elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
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if n == param then
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mcl_portals.spawn_nether_portal(pos, rot, pr, name)
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mcl_structures.place_structure(pos,d,pr)
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elseif param == "" then
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return true,message
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message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
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errord = true
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else
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for n,d in pairs(mcl_structures.registered_structures) do
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if n == param then
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mcl_structures.place_structure(pos,d,pr)
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return true,message
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end
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end
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end
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message = S("Error: Unknown structure type. Please use “/spawnstruct <type>”.")
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errord = true
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end
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minetest.chat_send_player(name, message)
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if errord then
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minetest.chat_send_player(name, S("Use /help spawnstruct to see a list of avaiable types."))
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end
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end
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message = S("Error: Unknown structure type. Please use “/spawnstruct <type>”.")
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errord = true
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end
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end
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})
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minetest.chat_send_player(name, message)
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if errord then
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minetest.chat_send_player(name, S("Use /help spawnstruct to see a list of avaiable types."))
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end
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end
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})
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minetest.register_on_mods_loaded(function()
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local p = ""
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for n,_ in pairs(mcl_structures.registered_structures) do
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p = p .. " | "..n
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end
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minetest.registered_chatcommands["spawnstruct"].params = minetest.registered_chatcommands["spawnstruct"].params .. p
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end)
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end)
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