Make throwable items fly faster
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@ -3,9 +3,9 @@
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--
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local GRAVITY = tonumber(minetest.setting_get("movement_gravity"))
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local snowball_VELOCITY=19
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local egg_VELOCITY=19
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local pearl_VELOCITY=19
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local snowball_VELOCITY=24
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local egg_VELOCITY=24
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local pearl_VELOCITY=24
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--Shoot item
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local throw_function = function (entity_name, velocity)
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