Slightly Improved Sleep Checks
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@ -258,26 +258,19 @@ end
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-- Handle environment stuff related to sleeping: skip night and thunderstorm
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-- Handle environment stuff related to sleeping: skip night and thunderstorm
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function mcl_beds.sleep()
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function mcl_beds.sleep()
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if weather_mod then
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if is_night_skip_enabled() then
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if mcl_weather.get_weather() == "thunder" then
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if weather_mod and mcl_weather.get_weather() == "thunder" then
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if mcl_beds.is_night() then
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endtime = mcl_weather.end_time / 24000
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mcl_beds.skip_night()
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minetest.set_timeofday((minetest.get_timeofday() + endtime) %1)
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if not mcl_beds.is_night() then
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mcl_beds.kick_players()
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mcl_beds.kick_players()
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else
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else
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-- Sleep for a half day (=minimum thunderstorm duration)
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minetest.set_timeofday((minetest.get_timeofday() + 0.5) % 1)
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mcl_beds.kick_players()
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end
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else
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if is_night_skip_enabled() then
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mcl_beds.skip_night()
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mcl_beds.skip_night()
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mcl_beds.kick_players()
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mcl_beds.kick_players()
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end
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end
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end
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-- Always clear weather
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-- Always clear weather
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mcl_weather.change_weather("none")
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mcl_weather.change_weather("none")
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elseif mcl_beds.is_night() then
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else
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if is_night_skip_enabled() then
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mcl_beds.skip_night()
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mcl_beds.skip_night()
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mcl_beds.kick_players()
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mcl_beds.kick_players()
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end
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end
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