Do not log generation of terrain features
this leads to excessive io otherwise
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fed81932e2
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8e976d9191
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@ -2,6 +2,7 @@ mcl_structures.registered_structures = {}
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function mcl_structures.place_structure(pos, def, pr)
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function mcl_structures.place_structure(pos, def, pr)
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if not def then return end
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if not def then return end
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local logging = not def.terrain_feature
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local y_offset = 0
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local y_offset = 0
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if type(def.y_offset) == "function" then
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if type(def.y_offset) == "function" then
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y_offset = def.y_offset(pr)
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y_offset = def.y_offset(pr)
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@ -9,23 +10,31 @@ function mcl_structures.place_structure(pos, def, pr)
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y_offset = def.y_offset
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y_offset = def.y_offset
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end
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end
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if def.on_place and not def.on_place(pos,def,pr) then
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if def.on_place and not def.on_place(pos,def,pr) then
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if logging then
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minetest.log("warning","[mcl_structures] "..def.name.." at "..minetest.pos_to_string(pos).." not placed. Conditions not satisfied.")
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minetest.log("warning","[mcl_structures] "..def.name.." at "..minetest.pos_to_string(pos).." not placed. Conditions not satisfied.")
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end
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return false
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return false
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end
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end
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if def.filenames then
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if def.filenames then
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local file = def.filenames[pr:next(1,#def.filenames)]
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local file = def.filenames[pr:next(1,#def.filenames)]
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local pp = vector.offset(pos,0,y_offset,0)
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local pp = vector.offset(pos,0,y_offset,0)
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mcl_structures.place_schematic(pp, file, "random", nil, true, "place_center_x,place_center_z",def.after_place,pr,{pos,def})
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mcl_structures.place_schematic(pp, file, "random", nil, true, "place_center_x,place_center_z",def.after_place,pr,{pos,def})
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if logging then
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minetest.log("action","[mcl_structures] "..def.name.." placed at "..minetest.pos_to_string(pos))
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minetest.log("action","[mcl_structures] "..def.name.." placed at "..minetest.pos_to_string(pos))
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end
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return true
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return true
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elseif def.place_func and def.place_func(pos,def,pr) then
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elseif def.place_func and def.place_func(pos,def,pr) then
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if not def.after_place or ( def.after_place and def.after_place(pos,def,pr) ) then
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if not def.after_place or ( def.after_place and def.after_place(pos,def,pr) ) then
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if logging then
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minetest.log("action","[mcl_structures] "..def.name.." placed at "..minetest.pos_to_string(pos))
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minetest.log("action","[mcl_structures] "..def.name.." placed at "..minetest.pos_to_string(pos))
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end
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return true
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return true
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end
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end
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end
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end
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if logging then
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minetest.log("warning","[mcl_structures] placing "..def.name.." failed at "..minetest.pos_to_string(pos))
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minetest.log("warning","[mcl_structures] placing "..def.name.." failed at "..minetest.pos_to_string(pos))
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end
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end
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end
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function mcl_structures.register_structure(name,def,nospawn) --nospawn means it will be placed by another (non-nospawn) structure that contains it's structblock i.e. it will not be placed by mapgen directly
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function mcl_structures.register_structure(name,def,nospawn) --nospawn means it will be placed by another (non-nospawn) structure that contains it's structblock i.e. it will not be placed by mapgen directly
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local structblock = "mcl_structures:structblock_"..name
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local structblock = "mcl_structures:structblock_"..name
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@ -80,6 +80,7 @@ end
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mcl_structures.register_structure("lavapool",{
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mcl_structures.register_structure("lavapool",{
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place_on = {"group:sand", "group:dirt", "group:stone"},
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place_on = {"group:sand", "group:dirt", "group:stone"},
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terrain_feature = true,
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noise_params = {
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noise_params = {
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offset = 0,
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offset = 0,
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scale = 0.0000022,
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scale = 0.0000022,
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@ -99,6 +100,7 @@ mcl_structures.register_structure("lavapool",{
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mcl_structures.register_structure("water_lake",{
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mcl_structures.register_structure("water_lake",{
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place_on = {"group:dirt","group:stone"},
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place_on = {"group:dirt","group:stone"},
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terrain_feature = true,
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noise_params = {
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noise_params = {
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offset = 0,
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offset = 0,
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scale = 0.000032,
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scale = 0.000032,
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@ -119,6 +121,7 @@ mcl_structures.register_structure("water_lake",{
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mcl_structures.register_structure("basalt_column",{
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mcl_structures.register_structure("basalt_column",{
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place_on = {"mcl_blackstone:blackstone","mcl_blackstone:basalt"},
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place_on = {"mcl_blackstone:blackstone","mcl_blackstone:basalt"},
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terrain_feature = true,
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spawn_by = {"air"},
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spawn_by = {"air"},
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num_spawn_by = 2,
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num_spawn_by = 2,
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noise_params = {
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noise_params = {
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@ -155,6 +158,7 @@ mcl_structures.register_structure("basalt_column",{
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})
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})
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mcl_structures.register_structure("basalt_pillar",{
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mcl_structures.register_structure("basalt_pillar",{
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place_on = {"mcl_blackstone:blackstone","mcl_blackstone:basalt"},
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place_on = {"mcl_blackstone:blackstone","mcl_blackstone:basalt"},
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terrain_feature = true,
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noise_params = {
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noise_params = {
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offset = 0,
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offset = 0,
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scale = 0.001,
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scale = 0.001,
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@ -192,6 +196,7 @@ mcl_structures.register_structure("lavadelta",{
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place_on = {"mcl_blackstone:blackstone","mcl_blackstone:basalt"},
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place_on = {"mcl_blackstone:blackstone","mcl_blackstone:basalt"},
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spawn_by = {"mcl_blackstone:basalt","mcl_blackstone:blackstone"},
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spawn_by = {"mcl_blackstone:basalt","mcl_blackstone:blackstone"},
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num_spawn_by = 2,
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num_spawn_by = 2,
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terrain_feature = true,
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noise_params = {
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noise_params = {
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offset = 0,
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offset = 0,
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scale = 0.01,
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scale = 0.01,
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