Carrot on a stick has now 26 uses
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@ -101,7 +101,7 @@ mobs:register_mob("mobs_mc:pig", {
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----[[
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----[[
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-- ridable pigs
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-- ridable pigs
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if self.name == "mobs_mc:pig" and self.saddle == "yes" and self.driver then
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if self.name == "mobs_mc:pig" and self.saddle == "yes" and self.driver then
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local item = self.driver:get_wielded_item()
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local item = clicker:get_wielded_item()
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if item:get_name() == "mcl_mobitems:carrot_on_a_stick" then
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if item:get_name() == "mcl_mobitems:carrot_on_a_stick" then
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local yaw = self.driver:get_look_yaw() - math.pi / 2
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local yaw = self.driver:get_look_yaw() - math.pi / 2
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local velo = self.object:getvelocity()
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local velo = self.object:getvelocity()
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@ -112,12 +112,13 @@ mobs:register_mob("mobs_mc:pig", {
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self.object:setvelocity({x = -math.sin(yaw) * v, y = velo.y, z = math.cos(yaw) * v})
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self.object:setvelocity({x = -math.sin(yaw) * v, y = velo.y, z = math.cos(yaw) * v})
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local inv = self.driver:get_inventory()
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local inv = self.driver:get_inventory()
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local stack = inv:get_stack("main", self.driver:get_wield_index())
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-- 26 uses
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stack:add_wear(100)
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if item:get_wear() > 63000 then
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if stack:get_wear() > 65400 then
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item = {name = "mcl_fishing:fishing_rod", count = 1}
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stack = {name = "mcl_fishing:fishing_rod", count = 1}
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else
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item:add_wear(2521)
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end
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end
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inv:set_stack("main", self.driver:get_wield_index(), stack)
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inv:set_stack("main", self.driver:get_wield_index(), item)
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return
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return
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end
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end
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end
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end
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