Slightly more frequent failed pathing attempts for villagers

This commit is contained in:
ancientmarinerdev 2022-11-03 21:27:59 +00:00
parent 2d0ea5e205
commit 8b0c4c17ad

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@ -2607,7 +2607,7 @@ local function check_gowp(self,dtime)
-- 0.1 is optimal.
--less frequently = villager will get sent back after passing a point.
--more frequently = villager will fail points they shouldn't they just didn't get there yet
--if gowp_etime < 0.05 then return end
--gowp_etime = 0
local p = self.object:get_pos()
@ -3460,7 +3460,7 @@ local gopath_last = os.time()
function mcl_mobs:gopath(self,target,callback_arrived)
if self.state == PATHFINDING then mcl_log("Already pathfinding, don't set another until done.") return end
if self._pf_last_failed and (os.time() - self._pf_last_failed) < 60 then
if self._pf_last_failed and (os.time() - self._pf_last_failed) < 30 then
mcl_log("We are not ready to path as last fail is less than threshold: " .. (os.time() - self._pf_last_failed))
return
else