Add smoke particles at torches
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731f42ac88
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@ -1,12 +1,15 @@
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local particle_nodes = {}
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mcl_particles = {}
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-- Table of particlespawner IDs on a per-node hash basis
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-- Keys: node position hashes
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-- Values: Tables of particlespawner IDs (each node pos can have an arbitrary number of particlespawners)
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local particle_nodes = {}
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-- Node particles can be disabled via setting
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local node_particles_allowed = minetest.settings:get_bool("mcl_node_particles", true)
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-- Add a particlespawner that is assigned to a given node position.
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-- * pos: Node positon. MUST use rounded values!
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-- * pos: Node positon. MUST use integer values!
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-- * particlespawner_definition: definition for minetest.add_particlespawner
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-- NOTE: All particlespawners are automatically removed on shutdown.
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-- Returns particlespawner ID on succcess and nil on failure
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@ -22,22 +25,28 @@ function mcl_particles.add_node_particlespawner(pos, particlespawner_definition)
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if id == -1 then
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return
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end
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particle_nodes[poshash] = id
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if not particle_nodes[poshash] then
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particle_nodes[poshash] = {}
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end
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table.insert(particle_nodes[poshash], id)
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return id
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end
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-- Deleted a particlespawner that is assigned to a node position, if one exists.
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-- Otherwise, this does nothing.
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-- pos: Node positon. MUST use rounded values!
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-- Returns true if particlespawner could be removed and false if none existed
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function mcl_particles.delete_node_particlespawner(pos)
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-- Deletes all particlespawners that are assigned to a node position.
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-- If no particlespawners exist for this position, nothing happens.
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-- pos: Node positon. MUST use integer values!
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-- Returns true if particlespawner could be removed and false if not
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function mcl_particles.delete_node_particlespawners(pos)
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if not node_particles_allowed then
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return false
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end
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local poshash = minetest.hash_node_position(pos)
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local id = particle_nodes[poshash]
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if id then
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minetest.delete_particlespawner(id)
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local ids = particle_nodes[poshash]
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if ids then
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for i=1, #ids do
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minetest.delete_particlespawner(ids[i])
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end
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particle_nodes[poshash] = nil
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return true
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end
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return false
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Binary file not shown.
Before Width: | Height: | Size: 945 B After Width: | Height: | Size: 126 B |
BIN
mods/CORE/mcl_particles/textures/mcl_particles_smoke_anim.png
Normal file
BIN
mods/CORE/mcl_particles/textures/mcl_particles_smoke_anim.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 216 B |
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@ -387,7 +387,7 @@ if minetest.get_modpath("screwdriver") then
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on_rotate = screwdriver.rotate_simple
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after_rotate_active = function(pos)
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local node = minetest.get_node(pos)
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mcl_particles.delete_node_particlespawner(pos)
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mcl_particles.delete_node_particlespawners(pos)
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spawn_flames(pos, node.param2)
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end
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end
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@ -499,7 +499,7 @@ minetest.register_node("mcl_furnaces:furnace_active", {
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spawn_flames(pos, node.param2)
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end,
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on_destruct = function(pos)
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mcl_particles.delete_node_particlespawner(pos)
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mcl_particles.delete_node_particlespawners(pos)
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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@ -2,7 +2,8 @@ local S = minetest.get_translator("mcl_torches")
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local LIGHT_TORCH = minetest.LIGHT_MAX
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local spawn_flames_floor = function(pos)
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return mcl_particles.add_node_particlespawner(pos, {
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-- Flames
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mcl_particles.add_node_particlespawner(pos, {
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amount = 8,
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time = 0,
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minpos = vector.add(pos, { x = -0.1, y = 0.05, z = -0.1 }),
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@ -16,6 +17,26 @@ local spawn_flames_floor = function(pos)
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texture = "mcl_particles_flame.png",
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glow = LIGHT_TORCH,
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})
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-- Smoke
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mcl_particles.add_node_particlespawner(pos, {
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amount = 0.5,
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time = 0,
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minpos = vector.add(pos, { x = -1/16, y = 0.04, z = -1/16 }),
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maxpos = vector.add(pos, { x = -1/16, y = 0.06, z = -1/16 }),
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minvel = { x = 0, y = 0.5, z = 0 },
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maxvel = { x = 0, y = 0.6, z = 0 },
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minexptime = 2.0,
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maxexptime = 2.0,
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minsize = 1.5,
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maxsize = 1.5,
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texture = "mcl_particles_smoke_anim.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 8,
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aspect_h = 8,
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length = 2.05,
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},
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})
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end
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local spawn_flames_wall = function(pos, param2)
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@ -36,7 +57,8 @@ local spawn_flames_wall = function(pos, param2)
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else
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return
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end
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return mcl_particles.add_node_particlespawner(pos, {
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-- Flames
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mcl_particles.add_node_particlespawner(pos, {
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amount = 8,
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time = 0,
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minpos = vector.add(pos, minrelpos),
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@ -50,10 +72,30 @@ local spawn_flames_wall = function(pos, param2)
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texture = "mcl_particles_flame.png",
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glow = LIGHT_TORCH,
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})
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-- Smoke
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mcl_particles.add_node_particlespawner(pos, {
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amount = 0.5,
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time = 0,
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minpos = vector.add(pos, minrelpos),
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maxpos = vector.add(pos, maxrelpos),
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minvel = { x = 0, y = 0.5, z = 0 },
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maxvel = { x = 0, y = 0.6, z = 0 },
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minexptime = 2.0,
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maxexptime = 2.0,
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minsize = 1.5,
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maxsize = 1.5,
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texture = "mcl_particles_smoke_anim.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 8,
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aspect_h = 8,
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length = 2.05,
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},
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})
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end
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local remove_flames = function(pos)
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mcl_particles.delete_node_particlespawner(pos)
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mcl_particles.delete_node_particlespawners(pos)
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end
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--
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