Update (wither) skeleton mesh and anim (thx 2 22i)
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@ -63,23 +63,19 @@ local skeleton = {
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max = 1,},
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},
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animation = {
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stand_speed = 15,
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stand_start = 0,
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stand_end = 40,
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stand_speed = 5,
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walk_speed = 15,
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walk_start = 40,
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walk_end = 60,
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walk_speed = 15,
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run_start = 40,
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run_end = 60,
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run_speed = 30,
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shoot_start = 70,
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shoot_end = 90,
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punch_start = 70,
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punch_end = 90,
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-- TODO: Implement and fix death animation
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--die_start = 120,
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--die_end = 130,
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--die_loop = false,
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die_start = 160,
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die_end = 170,
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die_speed = 15,
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die_loop = false,
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},
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water_damage = 1,
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lava_damage = 4,
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@ -7,15 +7,10 @@
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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--###################
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--################### WITHER SKELETON
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--###################
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mobs:register_mob("mobs_mc:witherskeleton", {
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type = "monster",
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hp_min = 20,
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@ -26,7 +21,10 @@ mobs:register_mob("mobs_mc:witherskeleton", {
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visual = "mesh",
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mesh = "mobs_mc_witherskeleton.b3d",
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textures = {
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{"mobs_mc_wither_skeleton.png^mobs_mc_wither_skeleton_sword.png"},
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{
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"default_tool_stonesword.png", -- sword
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"mobs_mc_wither_skeleton.png", -- wither skeleton
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}
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},
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visual_size = {x=3.6, y=3.6},
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makes_footstep_sound = true,
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@ -59,7 +57,7 @@ mobs:register_mob("mobs_mc:witherskeleton", {
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animation = {
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stand_start = 0,
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stand_end = 40,
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stand_speed = 5,
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stand_speed = 15,
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walk_start = 40,
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walk_end = 60,
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walk_speed = 15,
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@ -68,16 +66,13 @@ mobs:register_mob("mobs_mc:witherskeleton", {
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run_speed = 30,
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shoot_start = 70,
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shoot_end = 90,
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punch_start = 70,
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punch_end = 90,
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-- TODO: Implement and fix death animation
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--die_start = 120,
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--die_end = 130,
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--die_loop = false,
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-- Not supported yet
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hurt_start = 100,
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hurt_end = 120,
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punch_start = 110,
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punch_end = 130,
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punch_speed = 25,
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die_start = 160,
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die_end = 170,
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die_speed = 15,
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die_loop = false,
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},
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water_damage = 0,
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lava_damage = 0,
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