Implement the redstone pulse of observers
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4bf7649027
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@ -27,11 +27,18 @@ mesecon.register_node("mcl_observers:observer",
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"mcl_observers_observer_side.png", "mcl_observers_observer_side.png",
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"mcl_observers_observer_front.png", "mcl_observers_observer_back.png",
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},
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-- TODO: Mesecons handling
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-- TODO: Detect node and state changes
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mesecons = { receptor = {
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state = mesecon.state.off,
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rules = get_rules_flat,
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}},
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-- DEBUG code to manually turn on an observer by rightclick.
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-- TODO: Remove this when observers are complete.
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on_rightclick = function(pos, node, clicker)
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minetest.set_node(pos, {name = "mcl_observers:observer_on", param2 = node.param2})
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mesecon.receptor_on(pos)
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end,
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},
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{
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_doc_items_create_entry = false,
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@ -40,11 +47,22 @@ mesecon.register_node("mcl_observers:observer",
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"mcl_observers_observer_side.png", "mcl_observers_observer_side.png",
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"mcl_observers_observer_front.png", "mcl_observers_observer_back_lit.png",
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},
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-- TODO: Mesecons handling
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mesecons = { receptor = {
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state = mesecon.state.on,
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rules = get_rules_flat,
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}},
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-- VERY quickly disable observer after construction
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on_construct = function(pos)
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local timer = minetest.get_node_timer(pos)
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-- 1 redstone tick = 0.1 seconds
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timer:start(0.1)
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end,
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on_timer = function(pos, elapsed)
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local node = minetest.get_node(pos)
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minetest.set_node(pos, {name = "mcl_observers:observer_off", param2 = node.param2})
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mesecon.receptor_off(pos)
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end,
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}
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)
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