Generate ice spikes in v6
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@ -967,7 +967,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end
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if maxp.y >= 3 and minp.y <= 64 then
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-- Generate desert temples
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-- Generate structures
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perlin_structures = perlin_structures or minetest.get_perlin(329, 3, 0.6, 100)
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-- Assume X and Z lengths are equal
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local divlen = 5
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@ -1002,6 +1003,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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minetest.registered_nodes[nn].buildable_to then
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nn = minetest.get_node({x=x,y=ground_y,z=z}).name
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local struct = false
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-- Desert temples and desert wells
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if nn == "mcl_core:sand" or (nn == "mcl_core:sandstone") then
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if not chunk_has_desert_temple and not chunk_has_desert_well then
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@ -1026,6 +1028,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end
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end
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-- Igloos
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elseif not chunk_has_igloo and (nn == "mcl_core:snowblock" or nn == "mcl_core:snow" or nn == "mcl_core:dirt_with_grass_snow") then
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if math.random(1, 4400) == 1 then
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-- Check surface
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@ -1038,6 +1042,33 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end
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end
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-- Ice spikes (v6 only)
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if mg_name == "v6" and not chunk_has_igloo and nn == "mcl_core:snowblock" then
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local spike = math.random(1, 3000)
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if spike < 3 then
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-- Check surface
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local floor = {x=p.x+4, y=p.y-1, z=p.z+4}
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local surface = minetest.find_nodes_in_area({x=p.x+1,y=p.y-1,z=p.z+1}, floor, {"mcl_core:snowblock", "mcl_core:dirt_with_grass_snow"})
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-- Check for collision with spruce
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local spruce_collisions = minetest.find_nodes_in_area({x=p.x+1,y=p.y+2,z=p.z+1}, {x=p.x+4, y=p.y+6, z=p.z+4}, {"mcl_core:sprucetree", "mcl_core:spruceleaves"})
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if #surface >= 9 and #spruce_collisions == 0 then
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mcl_structures.call_struct(p, "ice_spike_large")
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end
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elseif spike < 100 then
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-- Check surface
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local floor = {x=p.x+6, y=p.y-1, z=p.z+6}
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local surface = minetest.find_nodes_in_area({x=p.x+1,y=p.y-1,z=p.z+1}, floor, {"mcl_core:snowblock", "mcl_core:dirt_with_grass_snow"})
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-- Check for collision with spruce
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local spruce_collisions = minetest.find_nodes_in_area({x=p.x+1,y=p.y+1,z=p.z+1}, {x=p.x+6, y=p.y+6, z=p.z+6}, {"mcl_core:sprucetree", "mcl_core:spruceleaves"})
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if #surface >= 25 and #spruce_collisions == 0 then
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mcl_structures.call_struct(p, "ice_spike_small")
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end
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end
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end
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end
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end
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@ -1411,6 +1442,7 @@ minetest.register_on_generated(function(minp, maxp)
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lvm_used = true
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end
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-- Non-v6 mapgens:
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-- Clear snowy grass blocks without snow above to ensure consistency.
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else
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