fix many warnings
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parent
fb60bd0253
commit
84a800f22b
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@ -1,4 +1,4 @@
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local S = minetest.get_translator("mcl_hunger")
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--local S = minetest.get_translator("mcl_hunger")
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-- wrapper for minetest.item_eat (this way we make sure other mods can't break this one)
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-- wrapper for minetest.item_eat (this way we make sure other mods can't break this one)
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minetest.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
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minetest.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
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@ -1,5 +1,3 @@
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local S = minetest.get_translator("mcl_playerplus")
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mcl_playerplus = {
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mcl_playerplus = {
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elytra = {},
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elytra = {},
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}
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}
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@ -1,3 +0,0 @@
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# textdomain: mcl_playerplus
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@1 suffocated to death.=@1 erstickte zu Tode.
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@1 was prickled to death by a cactus.=@1 wurde von einem Kaktus zu Tode gepiekst.
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@ -1,3 +0,0 @@
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# textdomain: mcl_playerplus
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@1 suffocated to death.=@1 ahogado hasta la muerte.
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@1 was prickled to death by a cactus.=@1 fue herido de muerte por un cactus.
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@ -1,3 +0,0 @@
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# textdomain: mcl_playerplus
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@1 suffocated to death.=@1 étouffé à mort.
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@1 was prickled to death by a cactus.=@1 a été piqué à mort par un cactus.
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@ -1,3 +0,0 @@
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# textdomain: mcl_playerplus
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@1 suffocated to death.=@1 задохнулся(ась).
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@1 was prickled to death by a cactus.=@1 был(а) до смерти заколот(а) кактусом.
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@ -1,3 +0,0 @@
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# textdomain: mcl_playerplus
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@1 suffocated to death.=
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@1 was prickled to death by a cactus.=
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@ -87,7 +87,7 @@ mcl_skins.set_player_skin = function(player, skin_id)
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return false
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return false
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end
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end
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local playername = player:get_player_name()
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local playername = player:get_player_name()
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local skin, skin_file, preview
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local skin, preview
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if skin_id == nil or type(skin_id) ~= "number" or skin_id < 0 or skin_id > mcl_skins.skin_count then
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if skin_id == nil or type(skin_id) ~= "number" or skin_id < 0 or skin_id > mcl_skins.skin_count then
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return false
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return false
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elseif skin_id == 0 then
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elseif skin_id == 0 then
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@ -109,7 +109,7 @@ mcl_skins.set_player_skin = function(player, skin_id)
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preview = "mcl_skins_player_dummy"
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preview = "mcl_skins_player_dummy"
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end
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end
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end
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end
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skin_file = skin .. ".png"
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--local skin_file = skin .. ".png"
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mcl_skins.skins[playername] = skin
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mcl_skins.skins[playername] = skin
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mcl_skins.previews[playername] = preview
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mcl_skins.previews[playername] = preview
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player:get_meta():set_string("mcl_skins:skin_id", tostring(skin_id))
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player:get_meta():set_string("mcl_skins:skin_id", tostring(skin_id))
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