Fix #955
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059629c51f
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@ -69,15 +69,17 @@ local receive_fields = function(pos, formname, fields, sender)
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end
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end
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local function drop_xp(pos)
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if mcl_experience.throw_experience then
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local meta = minetest.get_meta(pos)
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local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
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local xp = meta:get_int("xp")
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if xp > 0 then
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local function give_xp(pos, player)
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local meta = minetest.get_meta(pos)
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local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
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local xp = meta:get_int("xp")
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if xp > 0 then
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if player then
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mcl_experience.add_experience(player, xp)
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else
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mcl_experience.throw_experience(vector.add(pos, dir), xp)
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meta:set_int("xp", 0)
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end
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meta:set_int("xp", 0)
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end
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end
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@ -155,7 +157,7 @@ local function on_metadata_inventory_take(pos, listname, index, stack, player)
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elseif stack:get_name() == "mcl_fishing:fish_cooked" then
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awards.unlock(player:get_player_name(), "mcl:cookFish")
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end
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drop_xp(pos)
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give_xp(pos, player)
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end
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end
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@ -472,7 +474,7 @@ minetest.register_node("mcl_furnaces:furnace", {
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end,
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on_destruct = function(pos)
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mcl_particles.delete_node_particlespawners(pos)
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drop_xp(pos)
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give_xp(pos)
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end,
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on_metadata_inventory_move = function(pos)
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@ -486,14 +488,14 @@ minetest.register_node("mcl_furnaces:furnace", {
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-- start timer function, it will sort out whether furnace can burn or not.
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_take = function(pos, listname)
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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-- Reset accumulated game time when player works with furnace:
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furnace_reset_delta_time(pos)
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-- start timer function, it will helpful if player clears dst slot
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minetest.get_node_timer(pos):start(1.0)
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if listname == "dst" then
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drop_xp(pos)
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give_xp(pos, player)
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end
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end,
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@ -544,7 +546,7 @@ minetest.register_node("mcl_furnaces:furnace_active", {
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end,
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on_destruct = function(pos)
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mcl_particles.delete_node_particlespawners(pos)
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drop_xp(pos)
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give_xp(pos)
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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