Reset trade counter when unlocking trades
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@ -804,6 +804,7 @@ local function unlock_trades (self)
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if not trade_tier_too_high then
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if not trade_tier_too_high then
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if trade["locked"] == true then
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if trade["locked"] == true then
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trade.locked = false
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trade.locked = false
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trade.trade_counter = 0
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has_unlocked = true
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has_unlocked = true
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mcl_log("Villager has a locked trade. Unlocking")
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mcl_log("Villager has a locked trade. Unlocking")
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end
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end
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@ -1593,6 +1594,7 @@ local trade_inventory = {
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trader.health = math.min(trader.hp_max, trader.health + 4)
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trader.health = math.min(trader.hp_max, trader.health + 4)
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end
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end
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trade.trade_counter = trade.trade_counter + 1
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trade.trade_counter = trade.trade_counter + 1
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mcl_log("Trade counter is: ".. trade.trade_counter)
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-- Semi-randomly lock trade for repeated trade (not if there's only 1 trade)
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-- Semi-randomly lock trade for repeated trade (not if there's only 1 trade)
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if trader._max_tradenum > 1 then
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if trader._max_tradenum > 1 then
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if trade.trade_counter >= 12 then
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if trade.trade_counter >= 12 then
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