Add hardness to pressure plates
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03628cf246
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@ -48,13 +48,18 @@ end
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-- tiles_on: textures of the pressure plate when active
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-- tiles_on: textures of the pressure plate when active
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-- image: inventory and wield image of the pressure plate
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-- image: inventory and wield image of the pressure plate
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-- recipe: crafting recipe of the pressure plate
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-- recipe: crafting recipe of the pressure plate
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-- sounds: sound table (like in minetest.register_node)
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-- plusgroups: group memberships (attached_node=1 and not_in_creative_inventory=1 are already used)
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function mesecon:register_pressure_plate(offstate, onstate, description, texture_off, texture_on, recipe, sounds)
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function mesecon:register_pressure_plate(offstate, onstate, description, texture_off, texture_on, recipe, sounds, plusgroups)
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local ppspec = {
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local ppspec = {
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offstate = offstate,
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offstate = offstate,
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onstate = onstate
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onstate = onstate
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}
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}
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local groups_off = table.copy(plusgroups)
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groups_off.attached_node = 1
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minetest.register_node(offstate, {
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minetest.register_node(offstate, {
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drawtype = "nodebox",
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drawtype = "nodebox",
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tiles = {texture_off},
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tiles = {texture_off},
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@ -62,7 +67,7 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture
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paramtype = "light",
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paramtype = "light",
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selection_box = pp_box_off,
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selection_box = pp_box_off,
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node_box = pp_box_off,
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node_box = pp_box_off,
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groups = {snappy = 2, oddly_breakable_by_hand = 3, attached_node = 1},
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groups = groups_off,
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is_ground_content = false,
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is_ground_content = false,
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description = description,
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description = description,
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pressureplate = ppspec,
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pressureplate = ppspec,
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@ -75,15 +80,19 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture
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minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL)
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minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL)
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end,
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end,
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_mcl_blast_resistance = 2.5,
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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})
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})
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local groups_on = table.copy(groups_off)
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groups_on.not_in_creative_inventory = 1
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minetest.register_node(onstate, {
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minetest.register_node(onstate, {
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drawtype = "nodebox",
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drawtype = "nodebox",
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tiles = {texture_on},
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tiles = {texture_on},
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paramtype = "light",
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paramtype = "light",
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selection_box = pp_box_on,
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selection_box = pp_box_on,
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node_box = pp_box_on,
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node_box = pp_box_on,
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groups = {snappy = 2, oddly_breakable_by_hand = 3, attached_node = 1, not_in_creative_inventory = 1},
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groups = groups_on,
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is_ground_content = false,
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is_ground_content = false,
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drop = offstate,
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drop = offstate,
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pressureplate = ppspec,
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pressureplate = ppspec,
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@ -102,6 +111,7 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture
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end
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end
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end,
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end,
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_mcl_blast_resistance = 2.5,
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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@ -117,7 +127,8 @@ mesecon:register_pressure_plate(
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"default_wood.png",
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"default_wood.png",
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"default_wood.png",
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"default_wood.png",
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{{"group:wood", "group:wood"}},
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{{"group:wood", "group:wood"}},
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mcl_sounds.node_sound_wood_defaults())
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mcl_sounds.node_sound_wood_defaults(),
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{axey=1})
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mesecon:register_pressure_plate(
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mesecon:register_pressure_plate(
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"mesecons_pressureplates:pressure_plate_stone_off",
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"mesecons_pressureplates:pressure_plate_stone_off",
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@ -126,7 +137,8 @@ mesecon:register_pressure_plate(
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"default_stone.png",
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"default_stone.png",
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"default_stone.png",
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"default_stone.png",
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{{"mcl_core:stone", "mcl_core:stone"}},
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{{"mcl_core:stone", "mcl_core:stone"}},
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mcl_sounds.node_sound_stone_defaults())
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mcl_sounds.node_sound_stone_defaults(),
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{pickaxey=1})
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minetest.register_craft({
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minetest.register_craft({
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type = "fuel",
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type = "fuel",
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