Fire resistance potion working
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@ -122,7 +122,7 @@ function mcl_burning.damage(obj, meta, is_player)
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meta, is_player = mcl_burning.analyse(obj, meta, is_player)
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meta, is_player = mcl_burning.analyse(obj, meta, is_player)
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local do_damage = true
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local do_damage = true
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if is_player then
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if is_player then
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if mcl_potions.player_has_effect(obj, "fire_resistance") then
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if mcl_potions.player_has_effect(obj, "fire_proof") then
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do_damage = false
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do_damage = false
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else
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else
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local name = obj:get_player_name()
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local name = obj:get_player_name()
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