Fire doesn't destroy flammable=-1 nodes
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621946546b
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728db50baf
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@ -136,10 +136,12 @@ minetest.register_node("mcl_fire:fire", {
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local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"group:flammable"})
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local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"group:flammable"})
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if #nodes > 0 then
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if #nodes > 0 then
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local r = math.random(1, #nodes)
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local r = math.random(1, #nodes)
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local ndef = minetest.registered_nodes[minetest.get_node(nodes[r]).name]
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local nn = minetest.get_node(nodes[r]).name
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local ndef = minetest.registered_nodes[nn]
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local fgroup = minetest.get_item_group(nn, "flammable")
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if ndef and ndef._on_burn then
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if ndef and ndef._on_burn then
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ndef._on_burn(nodes[r])
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ndef._on_burn(nodes[r])
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else
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elseif fgroup ~= -1 then
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spawn_fire(nodes[r], age_next)
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spawn_fire(nodes[r], age_next)
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end
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end
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end
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end
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