Only play tele sound for players
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@ -339,8 +339,8 @@ minetest.register_abm({
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-- Look towards the End island
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if obj:is_player() and dim ~= "end" then
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obj:set_look_horizontal(math.pi/2)
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minetest.sound_play("mcl_portals_teleport", {pos=target, gain=0.5, max_hear_distance = 16})
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end
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minetest.sound_play("mcl_portals_teleport", {pos=target, gain=0.5, max_hear_distance = 16})
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end
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end
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end,
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@ -434,7 +434,9 @@ minetest.register_abm({
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-- Teleport
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obj:setpos(target)
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minetest.sound_play("mcl_portals_teleport", {pos=target, gain=0.5, max_hear_distance = 16})
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if obj:is_player() then
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minetest.sound_play("mcl_portals_teleport", {pos=target, gain=0.5, max_hear_distance = 16})
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end
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-- Enable teleportation cooloff for 4 seconds, to prevent back-and-forth teleportation
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portal_cooloff[obj] = true
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