Fix crash when sheep replaces grass
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@ -86,6 +86,9 @@ mobs:register_mob("mobs_mc:sheep", {
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-- Properly regrow wool after eating grass
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-- Properly regrow wool after eating grass
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on_replace = function(self, pos, oldnode, newnode)
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on_replace = function(self, pos, oldnode, newnode)
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self.gotten = false
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self.gotten = false
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if not self.color or not colors[self.color] then
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self.color = "unicolor_white"
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end
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self.drops = {
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self.drops = {
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{name = mobs_mc.items.mutton_raw,
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{name = mobs_mc.items.mutton_raw,
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chance = 1,
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chance = 1,
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