Fix and weaken the broken mcl_tnt dependencies
Had possible crash because of missing mcl_death_messages dep.
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5023e0247d
commit
6fa426741e
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@ -1,5 +1,5 @@
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mcl_core
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mcl_sounds
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mcl_fire
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mcl_hunger
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mcl_sounds?
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mcl_mobitems?
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mcl_hunger?
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mcl_death_messages?
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doc_identifier?
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@ -1,3 +1,6 @@
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local mod_death_messages = minetest.get_modpath("mcl_death_messages")
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local mod_hunger = minetest.get_modpath("mcl_hunger")
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local function spawn_tnt(pos, entname)
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minetest.sound_play("tnt_ignite", {pos = pos,gain = 1.0,max_hear_distance = 15,})
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local tnt = minetest.add_entity(pos, entname)
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@ -27,8 +30,12 @@ local function do_tnt_physics(tnt_np,tntr)
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local dist = math.max(1, vector.distance(tnt_np, p))
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local damage = (4 / dist) * tntr
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if obj:is_player() == true then
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mcl_death_messages.player_damage(obj, string.format("%s was caught in an explosion.", obj:get_player_name()))
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mcl_hunger.exhaust(obj:get_player_name(), mcl_hunger.EXHAUST_DAMAGE)
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if mod_death_messages then
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mcl_death_messages.player_damage(obj, string.format("%s was caught in an explosion.", obj:get_player_name()))
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end
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if mod_hunger then
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mcl_hunger.exhaust(obj:get_player_name(), mcl_hunger.EXHAUST_DAMAGE)
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end
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end
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obj:set_hp(obj:get_hp() - damage)
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end
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@ -45,6 +52,10 @@ end
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local TNT_RANGE = 3
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local sounds
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if minetest.get_modpath("mcl_sounds") then
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sounds = mcl_sounds.node_sound_wood_defaults()
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end
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minetest.register_node("mcl_tnt:tnt", {
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tiles = {"default_tnt_top.png", "default_tnt_bottom.png",
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"default_tnt_side.png", "default_tnt_side.png",
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@ -63,7 +74,7 @@ minetest.register_node("mcl_tnt:tnt", {
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_on_ignite = function(pos, player)
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tnt.ignite(pos)
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end,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = sounds,
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})
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local TNT = {
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@ -218,14 +229,16 @@ end
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minetest.register_entity("mcl_tnt:tnt", TNT)
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minetest.register_craft({
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output = "mcl_tnt:tnt",
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recipe = {
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{'mcl_mobitems:gunpowder','group:sand','mcl_mobitems:gunpowder'},
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{'group:sand','mcl_mobitems:gunpowder','group:sand'},
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{'mcl_mobitems:gunpowder','group:sand','mcl_mobitems:gunpowder'}
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}
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})
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if minetest.get_modpath("mcl_mobitems") then
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minetest.register_craft({
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output = "mcl_tnt:tnt",
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recipe = {
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{'mcl_mobitems:gunpowder','group:sand','mcl_mobitems:gunpowder'},
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{'group:sand','mcl_mobitems:gunpowder','group:sand'},
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{'mcl_mobitems:gunpowder','group:sand','mcl_mobitems:gunpowder'}
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}
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})
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end
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if minetest.get_modpath("doc_identifier") then
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doc.sub.identifier.register_object("mcl_tnt:tnt", "nodes", "mcl_tnt:tnt")
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