Autom. make grass/fern dry if placed on dry grass
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4083432770
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@ -411,10 +411,12 @@ end
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mcl_util.clock_works = mcl_util.compass_works
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mcl_util.clock_works = mcl_util.compass_works
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-- Returns a on_place function for plants
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-- Returns a on_place function for plants
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-- * condition: function(pos, node)
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-- * condition: function(pos, node, itemstack)
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-- * A function which is called by the on_place function to check if the node can be placed
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-- * A function which is called by the on_place function to check if the node can be placed
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-- * Must return true, if placement is allowed, false otherwise
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-- * Must return true, if placement is allowed, false otherwise.
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-- * If it returns a string, placement is allowed, but will place this itemstring as a node instead
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-- * pos, node: Position and node table of plant node
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-- * pos, node: Position and node table of plant node
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-- * itemstack: Itemstack to place
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function mcl_util.generate_on_place_plant_function(condition)
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function mcl_util.generate_on_place_plant_function(condition)
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return function(itemstack, placer, pointed_thing)
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return function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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if pointed_thing.type ~= "node" then
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@ -445,9 +447,20 @@ function mcl_util.generate_on_place_plant_function(condition)
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end
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end
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-- Check placement rules
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-- Check placement rules
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if (condition(place_pos, node) == true) then
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local result = condition(place_pos, node, itemstack)
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local idef = itemstack:get_definition()
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if result == true or type(result) == "string" then
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local new_itemstack, success = minetest.item_place_node(itemstack, placer, pointed_thing)
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local itemstack_place
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if type(result) == "string" then
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-- Let's pretend we place a different item
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itemstack_place = ItemStack(itemstack)
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itemstack_place:set_name(result)
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else
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itemstack_place = itemstack
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end
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local idef = itemstack_place:get_definition()
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local new_itemstack, success = minetest.item_place_node(itemstack_place, placer, pointed_thing)
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-- Restore old itemstack name
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new_itemstack:set_name(itemstack:get_name())
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if success then
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if success then
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if idef.sounds and idef.sounds.place then
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if idef.sounds and idef.sounds.place then
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@ -7,11 +7,17 @@ local smallflowerlongdesc = "This is a small flower. Small flowers are mainly us
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local flowerusagehelp = "It can only be placed on a block on which it would also survive."
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local flowerusagehelp = "It can only be placed on a block on which it would also survive."
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-- on_place function for flowers
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-- on_place function for flowers
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local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos, node)
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local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos, node, itemstack)
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local below = {x=pos.x, y=pos.y-1, z=pos.z}
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local below = {x=pos.x, y=pos.y-1, z=pos.z}
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local soil_node = minetest.get_node_or_nil(below)
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local soil_node = minetest.get_node_or_nil(below)
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if not soil_node then return false end
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if not soil_node then return false end
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local dry = minetest.registered_nodes[itemstack:get_name()]._mcl_dry_override
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local replace
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if dry and (soil_node.name == "mcl_core:dirt_with_dry_grass" or soil_node.name == "mcl_core:dirt_with_dry_grass_snow") then
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replace = dry
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end
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--[[ Placement requirements:
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--[[ Placement requirements:
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* Dirt or grass block
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* Dirt or grass block
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* Light level >= 8 at any time or exposed to sunlight at day
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* Light level >= 8 at any time or exposed to sunlight at day
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@ -22,7 +28,11 @@ local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos,
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if (light_night and light_night >= 8) or (light_day and light_day >= minetest.LIGHT_MAX) then
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if (light_night and light_night >= 8) or (light_day and light_day >= minetest.LIGHT_MAX) then
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light_ok = true
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light_ok = true
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end
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end
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return (soil_node.name == "mcl_core:dirt" or minetest.get_item_group(soil_node.name, "grass_block") == 1 or soil_node.name == "mcl_core:coarse_dirt" or soil_node.name == "mcl_core:podzol" or soil_node.name == "mcl_core:podzol_snow") and light_ok
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local ok = (soil_node.name == "mcl_core:dirt" or minetest.get_item_group(soil_node.name, "grass_block") == 1 or soil_node.name == "mcl_core:coarse_dirt" or soil_node.name == "mcl_core:podzol" or soil_node.name == "mcl_core:podzol_snow") and light_ok
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if ok and replace then
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return replace
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end
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return ok
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end)
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end)
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local function add_simple_flower(name, desc, image, simple_selection_box)
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local function add_simple_flower(name, desc, image, simple_selection_box)
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@ -121,6 +131,7 @@ for i=1,2 do
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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drop = wheat_seed_drop,
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drop = wheat_seed_drop,
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_mcl_shears_drop = shears_drop,
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_mcl_shears_drop = shears_drop,
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_mcl_dry_override = "mcl_flowers:tallgrass_dry",
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node_placement_prediction = "",
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node_placement_prediction = "",
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on_place = on_place_flower,
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on_place = on_place_flower,
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_mcl_blast_resistance = 0,
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_mcl_blast_resistance = 0,
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@ -149,6 +160,7 @@ for i=1,2 do
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on_place = on_place_flower,
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on_place = on_place_flower,
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drop = wheat_seed_drop,
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drop = wheat_seed_drop,
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_mcl_shears_drop = shears_drop_fern,
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_mcl_shears_drop = shears_drop_fern,
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_mcl_dry_override = "mcl_flowers:fern_dry",
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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fixed = { -4/16, -0.5, -4/16, 4/16, 7/16, 4/16 },
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fixed = { -4/16, -0.5, -4/16, 4/16, 7/16, 4/16 },
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@ -159,7 +171,7 @@ end
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doc.add_entry_alias("nodes", "mcl_flowers:tallgrass", "nodes", "mcl_flowers:tallgrass_dry")
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doc.add_entry_alias("nodes", "mcl_flowers:tallgrass", "nodes", "mcl_flowers:tallgrass_dry")
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doc.add_entry_alias("nodes", "mcl_flowers:fern", "nodes", "mcl_flowers:fern_dry")
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doc.add_entry_alias("nodes", "mcl_flowers:fern", "nodes", "mcl_flowers:fern_dry")
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local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_img, selbox_radius, selbox_top_height, drop, shears_drop, is_flower)
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local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_img, selbox_radius, selbox_top_height, drop, shears_drop, is_flower, dry_override)
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if not inv_img then
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if not inv_img then
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inv_img = top_img
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inv_img = top_img
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end
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end
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@ -199,6 +211,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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buildable_to = true,
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buildable_to = true,
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drop = drop_bottom,
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drop = drop_bottom,
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_mcl_shears_drop = shears_drop,
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_mcl_shears_drop = shears_drop,
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_mcl_dry_override = dry_override,
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node_placement_prediction = "",
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node_placement_prediction = "",
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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@ -207,9 +220,11 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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-- We can only place on nodes
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-- We can only place on nodes
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if pointed_thing.type ~= "node" then
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if pointed_thing.type ~= "node" then
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--return
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return
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end
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end
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local itemstring = "mcl_flowers:"..name
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-- Call on_rightclick if the pointed node defines it
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-- Call on_rightclick if the pointed node defines it
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local node = minetest.get_node(pointed_thing.under)
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local node = minetest.get_node(pointed_thing.under)
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if placer and not placer:get_player_control().sneak then
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if placer and not placer:get_player_control().sneak then
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@ -252,10 +267,14 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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-- * Only with light level >= 8
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-- * Only with light level >= 8
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-- * Only if two enough space
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-- * Only if two enough space
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if (floorname == "mcl_core:dirt" or minetest.get_item_group(floorname, "grass_block") == 1 or floorname == "mcl_core:coarse_dirt" or floorname == "mcl_core:podzol" or floorname == "mcl_core:podzol_snow") and bottom_buildable and top_buildable and light_ok then
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if (floorname == "mcl_core:dirt" or minetest.get_item_group(floorname, "grass_block") == 1 or floorname == "mcl_core:coarse_dirt" or floorname == "mcl_core:podzol" or floorname == "mcl_core:podzol_snow") and bottom_buildable and top_buildable and light_ok then
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local dry_override = minetest.registered_nodes[itemstring]._mcl_dry_override
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if dry_override and (floorname == "mcl_core:dirt_with_dry_grass" or floorname == "mcl_core:dirt_with_dry_grass_snow") then
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itemstring = dry_override
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end
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-- Success! We can now place the flower
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-- Success! We can now place the flower
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minetest.sound_play(minetest.registered_nodes["mcl_flowers:"..name].sounds.place, {pos = bottom, gain=1})
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minetest.sound_play(minetest.registered_nodes[itemstring].sounds.place, {pos = bottom, gain=1})
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minetest.set_node(bottom, {name="mcl_flowers:"..name})
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minetest.set_node(bottom, {name=itemstring})
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minetest.set_node(top, {name="mcl_flowers:"..name.."_top"})
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minetest.set_node(top, {name=itemstring.."_top"})
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if not minetest.settings:get_bool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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@ -317,17 +336,19 @@ add_large_plant("lilac", "Lilac", "A lilac is a large plant which occupies two b
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add_large_plant("sunflower", "Sunflower", "A sunflower is a large plant which occupies two blocks. It is mainly used in dye production.", "mcl_flowers_double_plant_sunflower_bottom.png", "mcl_flowers_double_plant_sunflower_top.png^mcl_flowers_double_plant_sunflower_front.png", "mcl_flowers_double_plant_sunflower_front.png", 3/16, 4/16)
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add_large_plant("sunflower", "Sunflower", "A sunflower is a large plant which occupies two blocks. It is mainly used in dye production.", "mcl_flowers_double_plant_sunflower_bottom.png", "mcl_flowers_double_plant_sunflower_top.png^mcl_flowers_double_plant_sunflower_front.png", "mcl_flowers_double_plant_sunflower_front.png", 3/16, 4/16)
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for i=1, 2 do
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for i=1, 2 do
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local longdesc_grass, longdesc_fern, dry
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local longdesc_grass, longdesc_fern, dry, dry_override_grass, dry_override_fern
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if i==1 then
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if i==1 then
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longdesc_grass = "Double tallgrass a variant of tall grass and occupies two blocks. It can be harvested for wheat seeds."
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longdesc_grass = "Double tallgrass a variant of tall grass and occupies two blocks. It can be harvested for wheat seeds."
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longdesc_fern = "Large fern is a variant of fern and occupies two blocks. It can be harvested for wheat seeds."
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longdesc_fern = "Large fern is a variant of fern and occupies two blocks. It can be harvested for wheat seeds."
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dry = ""
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dry = ""
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dry_override_grass = "mcl_flowers:double_grass_dry"
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dry_override_fern = "mcl_flowers:double_fern_dry"
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else
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else
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-- ID/texture name modifier
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-- ID/texture name modifier
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dry = "_dry"
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dry = "_dry"
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end
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end
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add_large_plant("double_grass"..dry, "Double Tallgrass", longdesc_grass, "mcl_flowers_double_plant_grass_bottom"..dry..".png", "mcl_flowers_double_plant_grass_top"..dry..".png", nil, 5/16, 7/16, wheat_seed_drop, {"mcl_flowers:tallgrass 2"}, false)
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add_large_plant("double_grass"..dry, "Double Tallgrass", longdesc_grass, "mcl_flowers_double_plant_grass_bottom"..dry..".png", "mcl_flowers_double_plant_grass_top"..dry..".png", nil, 5/16, 7/16, wheat_seed_drop, {"mcl_flowers:tallgrass 2"}, false, dry_override_grass)
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add_large_plant("double_fern"..dry, "Large Fern", longdesc_fern, "mcl_flowers_double_plant_fern_bottom"..dry..".png", "mcl_flowers_double_plant_fern_top"..dry..".png", nil, 6/16, 5/16, wheat_seed_drop, {"mcl_flowers:fern 2"}, false)
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add_large_plant("double_fern"..dry, "Large Fern", longdesc_fern, "mcl_flowers_double_plant_fern_bottom"..dry..".png", "mcl_flowers_double_plant_fern_top"..dry..".png", nil, 6/16, 5/16, wheat_seed_drop, {"mcl_flowers:fern 2"}, false, dry_override_fern)
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end
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end
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doc.add_entry_alias("nodes", "mcl_flowers:double_grass", "nodes", "mcl_flowers:double_grass_dry")
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doc.add_entry_alias("nodes", "mcl_flowers:double_grass", "nodes", "mcl_flowers:double_grass_dry")
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