Converter: Add mcl_supplemental support
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@ -898,3 +898,7 @@ Source path,Source file,Target path,Target file,xs,ys,xl,yl,xt,yt,Blacklisted?
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/assets/minecraft/textures/blocks,endframe_side.png,/mods/ITEMS/mcl_portals/textures,mcl_portals_endframe_side.png,,,,,,,
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/assets/minecraft/textures/blocks,endframe_eye.png,/mods/ITEMS/mcl_portals/textures,mcl_portals_endframe_eye.png,,,,,,,
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/assets/minecraft/textures/blocks,end_stone.png,/mods/ITEMS/mcl_portals/textures,mcl_portals_endframe_bottom.png,,,,,,,
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/assets/minecraft/textures/blocks,red_nether_brick.png,,mcl_supplemental_fence_red_nether_brick.png,,,,,,,
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/assets/minecraft/textures/blocks,red_nether_brick.png,,mcl_supplemental_fence_gate_red_nether_brick.png,,,,,,,
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/assets/minecraft/textures/blocks,nether_brick.png,,mcl_supplemental_fence_gate_nether_brick.png,,,,,,,
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/assets/minecraft/textures/blocks,stonebrick_carved.png,,mcl_supplemental_stonebrick_carved_slab.png,,,,,,,
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@ -160,6 +160,13 @@ def convert_textures():
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# Skip blacklisted files
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continue
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if make_texture_pack == False and dst_dir == "":
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# If destination dir is empty, this texture is not supposed to be used in MCL2
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# (but maybe an external mod). It should only be used in texture packs.
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# Otherwise, it must be ignored.
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# Example: textures for mcl_supplemental
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continue
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src_file = base_dir + src_dir + "/" + src_filename # source file
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src_file_exists = os.path.isfile(src_file)
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dst_file = target_dir(dst_dir) + "/" + dst_filename # destination file
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