Potatoe plants get a “#” shape, too
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1d8b8d5c73
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@ -145,9 +145,9 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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elseif string.find(n.name, "mcl_farming:potato_") ~= nil then
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stage = tonumber(string.sub(n.name, -1))
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if stage == 1 then
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minetest.add_node(pos, {name="mcl_farming:potato_"..math.random(stage,2)})
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minetest.add_node(pos, {name="mcl_farming:potato_"..math.random(stage,2), param = n.param, param2 = n.param2})
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else
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minetest.add_node(pos, {name="mcl_farming:potato"})
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minetest.add_node(pos, {name="mcl_farming:potato", param = n.param, param2 = n.param2})
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end
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return true
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elseif string.find(n.name, "mcl_farming:beetroot_") ~= nil then
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@ -3,6 +3,8 @@ minetest.register_node("mcl_farming:potato_1", {
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_doc_items_entry_name = "Premature Potato Plant",
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_doc_items_longdesc = "Potato plants are plants which grow on farmland under sunlight in 3 stages. On hydrated farmland, they grow a bit faster. They can be harvested at any time but will only yield a profit when mature.",
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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walkable = false,
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drawtype = "plantlike",
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drop = "mcl_farming:potato_item",
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@ -22,6 +24,8 @@ minetest.register_node("mcl_farming:potato_2", {
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description = "Premature Potato Plant (Second Stage)",
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_doc_items_create_entry = false,
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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walkable = false,
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drawtype = "plantlike",
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drop = "mcl_farming:potato_item",
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@ -41,6 +45,8 @@ minetest.register_node("mcl_farming:potato", {
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description = "Mature Potato Plant",
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_doc_items_longdesc = "Mature potato plants are ready to be harvested for potatoes. They won't grow any further.",
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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walkable = false,
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drawtype = "plantlike",
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tiles = {"farming_potato_3.png"},
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