New zombie pigman mesh by 22i
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@ -27,7 +27,11 @@ local pigman = {
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_mc_zombie_pigman.b3d",
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mesh = "mobs_mc_zombie_pigman.b3d",
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textures = {{"mobs_mc_zombie_pigman.png^mobs_mc_zombie_pigman_sword.png"}},
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textures = {
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"blank.png", --baby
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"default_tool_goldsword.png", --sword
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"mobs_mc_zombie_pigman.png", --pigman
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},
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visual_size = {x=3, y=3},
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visual_size = {x=3, y=3},
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sounds = {
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sounds = {
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random = "mobs_mc_zombie_idle",
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random = "mobs_mc_zombie_idle",
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@ -60,11 +64,17 @@ local pigman = {
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max = 1,},
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max = 1,},
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},
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},
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animation = {
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animation = {
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stnd_speed = 25, walk_speed = 25, run_speed = 50, punch_speed = 25,
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stand_speed = 25,
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stand_start = 40, stand_end = 80,
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walk_speed = 25,
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walk_start = 0, walk_end = 40,
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run_speed = 50,
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run_start = 0, run_end = 40,
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stand_start = 40,
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punch_start = 90, punch_end = 130,
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stand_end = 80,
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walk_start = 0,
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walk_end = 40,
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run_start = 0,
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run_end = 40,
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punch_start = 90,
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punch_end = 130,
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},
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},
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water_damage = 1,
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water_damage = 1,
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lava_damage = 0,
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lava_damage = 0,
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@ -81,7 +91,11 @@ mobs:register_mob("mobs_mc:pigman", pigman)
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local baby_pigman = table.copy(pigman)
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local baby_pigman = table.copy(pigman)
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baby_pigman.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
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baby_pigman.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
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baby_pigman.visual_size = {x=pigman.visual_size.x/2, y=pigman.visual_size.y/2}
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baby_pigman.visual_size = {x=pigman.visual_size.x/2, y=pigman.visual_size.y/2}
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baby_pigman.textures = {{"mobs_mc_zombie_pigman.png"}}
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baby_pigman.textures = {
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"mobs_mc_zombie_pigman.png", --baby
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"default_tool_goldsword.png", --sword
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"mobs_mc_zombie_pigman.png", --pigman
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}
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baby_pigman.walk_velocity = 1.2
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baby_pigman.walk_velocity = 1.2
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baby_pigman.run_velocity = 2.4
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baby_pigman.run_velocity = 2.4
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baby_pigman.light_damage = 0
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baby_pigman.light_damage = 0
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