Add hidden hunger debug setting
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@ -10,7 +10,11 @@ if minetest.setting_getbool("enable_damage") then
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mcl_hunger = {}
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mcl_hunger.food = {}
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local debug = true -- Debug Mode. If enabled, saturation and exhaustion are shown as well
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-- Debug Mode. If enabled, saturation and exhaustion are shown as well
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local debug = minetest.setting_getbool("mcl_hunger_debug")
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if debug == nil then
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debug = false
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end
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--[[ Data value format notes:
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Hunger values is identical to Minecraft's and ranges from 0 to 20.
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