Merge pull request 'Fix player speed on soul sand, https://git.minetest.land/MineClone2/MineClone2/issues/1356' (#1363) from ArTee3/MineClone2:fix-player-speed-on-soulsand into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1363
This commit is contained in:
commit
647a53c354
|
@ -252,13 +252,7 @@ minetest.register_globalstep(function(dtime)
|
|||
playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", 0.4)
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Reset speed decrease
|
||||
playerphysics.remove_physics_factor(player, "speed", "mcl_playerplus:surface")
|
||||
end
|
||||
|
||||
-- Swimming? Check if boots are enchanted with depth strider
|
||||
if get_item_group(node_feet, "liquid") ~= 0 and mcl_enchanting.get_enchantment(player:get_inventory():get_stack("armor", 5), "depth_strider") then
|
||||
elseif get_item_group(node_feet, "liquid") ~= 0 and mcl_enchanting.get_enchantment(player:get_inventory():get_stack("armor", 5), "depth_strider") then
|
||||
local boots = player:get_inventory():get_stack("armor", 5)
|
||||
local depth_strider = mcl_enchanting.get_enchantment(boots, "depth_strider")
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user