localize wielditem in crossbow.lua (Fix #1901)
This commit is contained in:
parent
bd14918543
commit
642b9db035
|
@ -92,7 +92,7 @@ local function get_arrow(player)
|
||||||
return arrow_stack, arrow_stack_id
|
return arrow_stack, arrow_stack_id
|
||||||
end
|
end
|
||||||
|
|
||||||
local function player_shoot_arrow(itemstack, player, power, damage, is_critical)
|
local function player_shoot_arrow(wielditem, player, power, damage, is_critical)
|
||||||
local has_multishot_enchantment = mcl_enchanting.has_enchantment(player:get_wielded_item(), "multishot")
|
local has_multishot_enchantment = mcl_enchanting.has_enchantment(player:get_wielded_item(), "multishot")
|
||||||
local arrow_itemstring = wielditem:get_meta():get("arrow")
|
local arrow_itemstring = wielditem:get_meta():get("arrow")
|
||||||
|
|
||||||
|
@ -286,7 +286,7 @@ end)
|
||||||
|
|
||||||
controls.register_on_press(function(player, key, time)
|
controls.register_on_press(function(player, key, time)
|
||||||
if key~="LMB" then return end
|
if key~="LMB" then return end
|
||||||
wielditem = player:get_wielded_item()
|
local wielditem = player:get_wielded_item()
|
||||||
if wielditem:get_name()=="mcl_bows:crossbow_loaded" or wielditem:get_name()=="mcl_bows:crossbow_loaded_enchanted" then
|
if wielditem:get_name()=="mcl_bows:crossbow_loaded" or wielditem:get_name()=="mcl_bows:crossbow_loaded_enchanted" then
|
||||||
local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name())
|
local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name())
|
||||||
local speed, damage
|
local speed, damage
|
||||||
|
|
Loading…
Reference in New Issue
Block a user