Make Zmbs, Husks, Sklys, Strys, and WthrSklys support armor textures.
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18cdd13c06
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@ -30,13 +30,14 @@ local skeleton = {
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"mcl_bows_bow_0.png", -- bow
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"mobs_mc_skeleton.png", -- skeleton
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} },
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visual_size = {x=3, y=3},
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visual_size = {x=1, y=1},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_mc_skeleton_random",
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death = "mobs_mc_skeleton_death",
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damage = "mobs_mc_skeleton_hurt",
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distance = 16,
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textures = {
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{
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"mobs_mc_empty.png", -- armor
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"mobs_mc_skeleton.png", -- texture
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"mcl_bows_bow_0.png", -- wielded_item
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}
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},
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walk_velocity = 1.2,
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run_velocity = 2.4,
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@ -111,9 +112,9 @@ local stray = table.copy(skeleton)
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stray.mesh = "mobs_mc_stray.b3d"
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stray.textures = {
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{
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"mcl_bows_bow_0.png",
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"mobs_mc_stray.png",
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"mobs_mc_stray_overlay.png",
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"mobs_mc_stray.png",
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"mcl_bows_bow_0.png",
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},
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}
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-- TODO: different sound (w/ echo)
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@ -140,8 +141,8 @@ mobs:register_mob("mobs_mc:stray", stray)
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-- Overworld spawn
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mobs:spawn_specific(
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"mobs_mc:skeleton",
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"overworld",
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"mobs_mc:skeleton",
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"overworld",
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"ground",
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{
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"Mesa",
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@ -284,36 +285,36 @@ mobs:spawn_specific(
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"ExtremeHillsM_underground",
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"JungleEdgeM_underground",
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},
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0,
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7,
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20,
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17000,
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2,
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mobs_mc.spawn_height.overworld_min,
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0,
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7,
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20,
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17000,
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2,
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mobs_mc.spawn_height.overworld_min,
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mobs_mc.spawn_height.overworld_max)
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-- Nether spawn
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mobs:spawn_specific(
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"mobs_mc:skeleton",
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"nether",
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"ground",
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"mobs_mc:skeleton",
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"nether",
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"ground",
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{
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"Nether"
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},
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0,
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7,
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30,
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10000,
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3,
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mobs_mc.spawn_height.nether_min,
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0,
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7,
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30,
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10000,
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3,
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mobs_mc.spawn_height.nether_min,
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mobs_mc.spawn_height.nether_max)
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-- Stray spawn
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-- TODO: Spawn directly under the sky
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mobs:spawn_specific(
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"mobs_mc:stray",
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"overworld",
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"mobs_mc:stray",
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"overworld",
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"ground",
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{
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"ColdTaiga",
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@ -321,12 +322,12 @@ mobs:spawn_specific(
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"IcePlains",
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"ExtremeHills+_snowtop",
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},
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0,
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7,
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20,
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19000,
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2,
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mobs_mc.spawn_height.water,
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0,
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7,
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20,
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19000,
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2,
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mobs_mc.spawn_height.water,
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mobs_mc.spawn_height.overworld_max)
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@ -25,11 +25,12 @@ mobs:register_mob("mobs_mc:witherskeleton", {
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mesh = "mobs_mc_witherskeleton.b3d",
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textures = {
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{
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"default_tool_stonesword.png", -- sword
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"mobs_mc_empty.png", -- armor
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"mobs_mc_wither_skeleton.png", -- wither skeleton
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"default_tool_stonesword.png", -- sword
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}
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},
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visual_size = {x=3.6, y=3.6},
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visual_size = {x=1.2, y=1.2},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_mc_skeleton_random",
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@ -110,4 +111,4 @@ mobs_mc.spawn_height.nether_min,
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mobs_mc.spawn_height.nether_max)
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-- spawn eggs
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mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0)
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mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0)
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@ -58,7 +58,11 @@ local zombie = {
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visual = "mesh",
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mesh = "mobs_mc_zombie.b3d",
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textures = {
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{"mobs_mc_zombie.png"},
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{
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"mobs_mc_empty.png", -- armor
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"mobs_mc_zombie.png", -- texture
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"mobs_mc_empty.png", -- wielded_item
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}
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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@ -111,7 +115,13 @@ mobs:register_mob("mobs_mc:baby_zombie", baby_zombie)
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-- Husk.
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-- Desert variant of the zombie
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local husk = table.copy(zombie)
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husk.textures = {{"mobs_mc_husk.png"}}
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husk.textures = {
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{
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"mobs_mc_empty.png", -- armor
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"mobs_mc_husk.png", -- texture
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"mobs_mc_empty.png", -- wielded_item
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}
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}
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husk.ignited_by_sunlight = false
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husk.sunlight_damage = 0
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husk.drops = drops_common
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@ -136,8 +146,8 @@ mobs:register_mob("mobs_mc:baby_husk", baby_husk)
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-- Spawning
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mobs:spawn_specific(
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"mobs_mc:zombie",
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"overworld",
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"mobs_mc:zombie",
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"overworld",
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"ground",
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{
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"FlowerForest_underground",
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@ -220,17 +230,17 @@ mobs:spawn_specific(
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"MesaBryce_sandlevel",
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"Mesa_sandlevel",
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},
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0,
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7,
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30,
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6000,
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4,
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mobs_mc.spawn_height.overworld_min,
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0,
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7,
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30,
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6000,
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4,
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mobs_mc.spawn_height.overworld_min,
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mobs_mc.spawn_height.overworld_max)
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-- Baby zombie is 20 times less likely than regular zombies
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mobs:spawn_specific(
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"mobs_mc:baby_zombie",
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"overworld",
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"mobs_mc:baby_zombie",
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"overworld",
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"ground",
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{
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"FlowerForest_underground",
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@ -313,18 +323,18 @@ mobs:spawn_specific(
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"MesaBryce_sandlevel",
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"Mesa_sandlevel",
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},
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0,
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7,
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30,
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60000,
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4,
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mobs_mc.spawn_height.overworld_min,
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0,
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7,
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30,
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60000,
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4,
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mobs_mc.spawn_height.overworld_min,
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mobs_mc.spawn_height.overworld_max)
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mobs:spawn_specific(
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"mobs_mc:husk",
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"overworld",
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"mobs_mc:husk",
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"overworld",
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"ground",
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{
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"Desert",
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@ -332,29 +342,29 @@ mobs:spawn_specific(
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"Savanna",
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"Savanna_beach",
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},
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0,
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7,
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30,
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6500,
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4,
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mobs_mc.spawn_height.overworld_min,
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0,
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7,
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30,
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6500,
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4,
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mobs_mc.spawn_height.overworld_min,
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mobs_mc.spawn_height.overworld_max)
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mobs:spawn_specific(
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"mobs_mc:baby_husk",
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"overworld",
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"ground",
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"mobs_mc:baby_husk",
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"overworld",
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"ground",
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{
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"Desert",
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"SavannaM",
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"Savanna",
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"Savanna_beach",
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},
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0,
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7,
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30,
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65000,
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4,
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mobs_mc.spawn_height.overworld_min,
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0,
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7,
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30,
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65000,
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4,
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mobs_mc.spawn_height.overworld_min,
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mobs_mc.spawn_height.overworld_max)
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-- Spawn eggs
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