Add sculk sounds by thunder1035
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7b1de473c3
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5f559867da
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@ -1,8 +1,17 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local mt_sound_play = minetest.sound_play
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local spread_to = {"mcl_core:stone","mcl_core:dirt","mcl_core:sand","mcl_core:dirt_with_grass","group:grass_block","mcl_core:andesite","mcl_core:diorite","mcl_core:granite"}
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local RANGE = 8
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local sounds = {
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footstep = {name = "mcl_sculk_block", },
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dug = {name = "mcl_sculk_block", },
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}
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local SPREAD_RANGE = 8
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local SENSOR_RANGE = 8
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local SENSOR_DELAY = 0.5
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local SHRIEKER_COOLDOWN = 10
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local adjacents = {
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vector.new(1,0,0),
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@ -13,6 +22,50 @@ local adjacents = {
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vector.new(0,0,-1),
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}
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local function sensor_action(p,tp)
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local s = minetest.find_node_near(p,SPREAD_RANGE,{"mcl_sculk:shrieker"})
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local n = minetest.get_node(s)
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if s and n.param2 ~= 1 then
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minetest.sound_play("mcl_sculk_shrieker", {pos=s, gain=1.5, max_hear_distance = 16}, true)
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n.param2 = 1
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minetest.set_node(s,n)
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minetest.after(SHRIEKER_COOLDOWN,function(s)
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minetest.set_node(s,{name = "mcl_sculk:shrieker",param2=0})
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end,s)
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end
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--local p1 = vector.offset(p,-SENSOR_RANGE,-SENSOR_RANGE,-SENSOR_RANGE)
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--local p2 = vector.offset(p,SENSOR_RANGE,SENSOR_RANGE,SENSOR_RANGE)
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--darken_area(p1,p2)
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end
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function minetest.sound_play(spec, parameters, ephemeral)
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local rt = mt_sound_play(spec, parameters, ephemeral)
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if parameters.pos then
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pos = parameters.pos
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elseif parameters.to_player then
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pos = minetest.get_player_by_name(parameters.to_player):get_pos()
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end
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if not pos then return rt end
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local s = minetest.find_node_near(pos,SPREAD_RANGE,{"mcl_sculk:sensor"})
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if s then
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--minetest.after(SENSOR_DELAY,sensor_action,s,pos)
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end
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return rt
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end
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walkover.register_global(function(pos, node, player)
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local s = minetest.find_node_near(pos,SPREAD_RANGE,{"mcl_sculk:sensor"})
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if not s then return end
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local v = player:get_velocity()
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if v.x == 0 and v.y == 0 and v.z == 0 then return end
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if player:get_player_control().sneak then return end
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local def = minetest.registered_nodes[node.name]
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if def and def.sounds then
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minetest.log("walkover "..node.name)
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minetest.after(SENSOR_DELAY,sensor_action,s,pos)
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end
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end)
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local function get_node_xp(pos)
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local meta = minetest.get_meta(pos)
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return meta:get_int("xp")
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@ -52,13 +105,12 @@ local old_on_step = minetest.registered_entities["mcl_experience:orb"].on_step
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minetest.registered_entities["mcl_experience:orb"].on_step = function(self,dtime)
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local p = self.object:get_pos()
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local n = minetest.find_node_near(p,2,{"mcl_sculk:sculk"})
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local nu = minetest.get_node(vector.offset(p,0,-1,0))
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local ret = old_on_step(self,dtime)
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if n and not self._sculkdrop then
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local c = minetest.find_node_near(p,RANGE,{"mcl_sculk:catalyst"})
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if not self._sculkdrop then
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local c = minetest.find_node_near(p,SPREAD_RANGE,{"mcl_sculk:catalyst"})
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if c then
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local nnn = minetest.find_nodes_in_area(vector.offset(p,-RANGE,-RANGE,-RANGE),vector.offset(p,RANGE,RANGE,RANGE),spread_to)
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local nnn = minetest.find_nodes_in_area(vector.offset(p,-SPREAD_RANGE,-SPREAD_RANGE,-SPREAD_RANGE),vector.offset(p,SPREAD_RANGE,SPREAD_RANGE,SPREAD_RANGE),spread_to)
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local nn={}
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for _,v in pairs(nnn) do
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if has_air(v) then
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@ -117,7 +169,7 @@ minetest.register_node("mcl_sculk:sculk", {
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drop = "",
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groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
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place_param2 = 1,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = sounds,
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is_ground_content = false,
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on_destruct = sculk_on_destruct,
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_mcl_blast_resistance = 0.2,
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@ -141,16 +193,14 @@ minetest.register_node("mcl_sculk:vein", {
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selection_box = {
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type = "wallmounted",
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},
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stack_max = 64,
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groups = {
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handy = 1, axey = 1, shearsy = 1, swordy = 1, deco_block = 1,
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dig_by_piston = 1, destroy_by_lava_flow = 1, sculk = 1,
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},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = sounds,
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drop = "",
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_mcl_shears_drop = true,
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node_placement_prediction = "",
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-- Restrict placement of vines
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_mcl_blast_resistance = 0.2,
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_mcl_hardness = 0.2,
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on_rotate = false,
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@ -164,7 +214,7 @@ minetest.register_node("mcl_sculk:catalyst", {
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"mcl_sculk_catalyst_side.png"
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},
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drop = "",
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = sounds,
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groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
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place_param2 = 1,
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is_ground_content = false,
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@ -175,7 +225,6 @@ minetest.register_node("mcl_sculk:catalyst", {
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_mcl_silk_touch_drop = true,
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})
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--[[
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minetest.register_node("mcl_sculk:sensor", {
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description = S("Sculk Sensor"),
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tiles = {
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@ -184,7 +233,7 @@ minetest.register_node("mcl_sculk:sensor", {
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"mcl_sculk_sensor_side.png"
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},
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drop = "",
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = sounds,
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groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
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place_param2 = 1,
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is_ground_content = false,
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@ -202,9 +251,9 @@ minetest.register_node("mcl_sculk:shrieker", {
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"mcl_sculk_shrieker_side.png"
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},
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drop = "",
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = sounds,
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groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
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place_param2 = 1,
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place_param2 = 0,
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is_ground_content = false,
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on_destruct = sculk_on_destruct,
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_mcl_blast_resistance = 3,
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@ -212,4 +261,3 @@ minetest.register_node("mcl_sculk:shrieker", {
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_mcl_hardness = 3,
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_mcl_silk_touch_drop = true,
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})
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--]]
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@ -1,3 +1,3 @@
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name = mcl_sculk
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author = cora
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depends = mcl_core, mcl_sounds, mcl_experience
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depends = mcl_core, mcl_sounds, mcl_experience, walkover
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BIN
mods/ITEMS/mcl_sculk/sounds/mcl_sculk.ogg
Normal file
BIN
mods/ITEMS/mcl_sculk/sounds/mcl_sculk.ogg
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Binary file not shown.
BIN
mods/ITEMS/mcl_sculk/sounds/mcl_sculk_2.ogg
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BIN
mods/ITEMS/mcl_sculk/sounds/mcl_sculk_2.ogg
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Binary file not shown.
BIN
mods/ITEMS/mcl_sculk/sounds/mcl_sculk_block.ogg
Normal file
BIN
mods/ITEMS/mcl_sculk/sounds/mcl_sculk_block.ogg
Normal file
Binary file not shown.
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