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@ -166,14 +166,25 @@ end
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-- gametime (minetest.get_gametime) in which the weather ends.
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-- gametime (minetest.get_gametime) in which the weather ends.
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-- * changer is OPTIONAL, for logging purposes.
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-- * changer is OPTIONAL, for logging purposes.
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mcl_weather.change_weather = function(new_weather, explicit_end_time, changer_name)
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mcl_weather.change_weather = function(new_weather, explicit_end_time, changer_name)
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local changer_name = changer_name or debug.getinfo(2).name
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local changer_name = changer_name or debug.getinfo(2).name.."()"
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if (mcl_weather.reg_weathers ~= nil and mcl_weather.reg_weathers[new_weather] ~= nil) then
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if (mcl_weather.reg_weathers ~= nil and mcl_weather.reg_weathers[new_weather] ~= nil) then
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if (mcl_weather.state ~= nil and mcl_weather.reg_weathers[mcl_weather.state] ~= nil) then
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if (mcl_weather.state ~= nil and mcl_weather.reg_weathers[mcl_weather.state] ~= nil) then
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mcl_weather.reg_weathers[mcl_weather.state].clear()
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mcl_weather.reg_weathers[mcl_weather.state].clear()
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end
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end
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minetest.log("action", "[mcl_weather] " .. changer_name .. " changed the weather from " .. mcl_weather.state .. " to " .. new_weather)
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local old_weather = mcl_weather.state
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mcl_weather.state = new_weather
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mcl_weather.state = new_weather
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if old_weather == "none" then
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old_weather = "clear"
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end
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if new_weather == "none" then
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new_weather = "clear"
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end
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minetest.log("action", "[mcl_weather] " .. changer_name .. " changed the weather from " .. old_weather .. " to " .. new_weather)
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local weather_meta = mcl_weather.reg_weathers[mcl_weather.state]
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local weather_meta = mcl_weather.reg_weathers[mcl_weather.state]
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if explicit_end_time then
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if explicit_end_time then
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mcl_weather.end_time = explicit_end_time
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mcl_weather.end_time = explicit_end_time
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