Creative: Fix inventory fuckup after scrolling
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71420f907b
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5c61d0dd19
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@ -1,6 +1,19 @@
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crafting = {}
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crafting = {}
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crafting.creative_inventory_size = 0
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crafting.creative_inventory_size = 0
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-- Prepare player info table
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local players = {}
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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if not players[name] then
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players[name] = {}
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players[name].page = "nix"
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players[name].filter = ""
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players[name].start_i = 0
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end
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end)
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local function set_inv(filter, player)
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local function set_inv(filter, player)
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local inv = minetest.get_inventory({type="detached", name="creative"})
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local inv = minetest.get_inventory({type="detached", name="creative"})
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inv:set_size("main", 0)
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inv:set_size("main", 0)
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@ -134,8 +147,6 @@ local offset = {} -- string offset:
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local boffset = {} --
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local boffset = {} --
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local hoch = {}
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local hoch = {}
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local bg = {}
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local bg = {}
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-- TODO: Investigate what is going on with this weird variable
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local start_i
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noffset["blocks"] = {-0.29,-0.25}
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noffset["blocks"] = {-0.29,-0.25}
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noffset["deco"] = {0.98,-0.25}
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noffset["deco"] = {0.98,-0.25}
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@ -295,6 +306,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if fields.bgcolor then
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if fields.bgcolor then
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minetest.chat_send_all("jupp")
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minetest.chat_send_all("jupp")
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end
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end
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local name = player:get_player_name()
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if not name or name == "" then
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minetest.log("error", "NONAME")
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end
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if fields.blocks then
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if fields.blocks then
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set_inv("#blocks",player)
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set_inv("#blocks",player)
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page = "blocks"
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page = "blocks"
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@ -337,19 +352,19 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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set_inv(string.lower(fields.suche),player)
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set_inv(string.lower(fields.suche),player)
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page = "nix"
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page = "nix"
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end
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end
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if page then
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players[name].page = page
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end
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if players[name].page then
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page = players[name].page
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end
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-- Figure out current page from formspec
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-- Figure out current page from formspec
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local current_page = 0
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local formspec = player:get_inventory_formspec()
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local formspec = player:get_inventory_formspec()
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local size = string.len(formspec)
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local size = string.len(formspec)
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local marker = string.sub(formspec,size-2)
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local start_i = players[name].start_i
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marker = string.sub(marker,1)
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if marker ~= nil and marker == "p" then
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local page = string.sub(formspec,size-1)
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--minetest.chat_send_all(page)
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start_i = page
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end
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start_i = tonumber(start_i) or 0
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if fields.creative_prev then
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if fields.creative_prev then
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start_i = start_i - 9*5
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start_i = start_i - 9*5
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end
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end
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@ -365,10 +380,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if start_i < 0 or start_i >= crafting.creative_inventory_size then
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if start_i < 0 or start_i >= crafting.creative_inventory_size then
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start_i = 0
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start_i = 0
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end
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end
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players[name].start_i = start_i
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local filter
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local filter
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if fields.suche ~= nil and fields.suche ~= "" then
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if fields.suche ~= nil and fields.suche ~= "" then
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filter = fields.suche
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filter = fields.suche
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players[name].filter = filter
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end
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end
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crafting.set_creative_formspec(player, start_i, start_i / (9*5) + 1, false, page, filter)
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crafting.set_creative_formspec(player, start_i, start_i / (9*5) + 1, false, page, filter)
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@ -137,9 +137,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end)
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end)
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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if minetest.setting_getbool("creative_mode") then
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dofile(minetest.get_modpath("crafting").."/creative.lua")
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end
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--init inventory
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--init inventory
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set_inventory(player)
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set_inventory(player)
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player:get_inventory():set_width("main", 9)
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player:get_inventory():set_width("main", 9)
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@ -188,3 +185,7 @@ minetest.register_craft({
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burntime = 15,
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burntime = 15,
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})
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})
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if minetest.setting_getbool("creative_mode") then
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dofile(minetest.get_modpath("crafting").."/creative.lua")
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end
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