Disable valleys heat/humidity changes by default
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# This is a game specify minetest.conf file, do not edit
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# This is a game specific minetest.conf file, do not edit
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# Basic game rules
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time_speed = 72
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time_speed = 72
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# Player physics
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movement_acceleration_default = 2.4
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movement_acceleration_default = 2.4
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movement_acceleration_air = 1.2
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movement_acceleration_air = 1.2
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#movement_acceleration_fast = 10
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#movement_acceleration_fast = 10
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@ -20,4 +22,12 @@ movement_liquid_sink = 23
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movement_gravity = 10.4
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movement_gravity = 10.4
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# Mapgen stuff
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# altitude_chill and altitude_dry doesn't go well together with MCL2 biomes
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# which already include "snowed" variants as you go higher.
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# humid_rivers would cause the MushroomIsland biome to appear frequently around rivers.
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mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_depth
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# MCL2-specific stuff
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keepInventory = false
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keepInventory = false
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