Tweak potion tooltips
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3b95498092
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@ -66,10 +66,10 @@ local function register_potion(def)
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if effect and def.is_dur then
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if effect and def.is_dur then
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_tt = perc_string(effect).." | "..time_string(dur)
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_tt = perc_string(effect).." | "..time_string(dur)
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if def.name == "poison" or def.name == "regeneration" then
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if def.name == "poison" or def.name == "regeneration" then
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_tt = "1/2 Heart/"..effect.."sec | "..time_string(dur)
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_tt = "1/2 heart/"..effect.."s | "..time_string(dur)
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end
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end
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elseif def.name == "healing" or def.name == "harming" then
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elseif def.name == "healing" or def.name == "harming" then
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_tt = (effect / 2).." Hearts"
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_tt = (effect / 2).." hearts"
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else
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else
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_tt = tt or time_string(dur) or S("No effect")
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_tt = tt or time_string(dur) or S("No effect")
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end
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end
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@ -368,8 +368,8 @@ local dragon_breath_def = {
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local healing_def = {
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local healing_def = {
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name = "healing",
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name = "healing",
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description = S("Healing"),
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description = S("Healing"),
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_tt = S("+2 Hearts"),
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_tt = S("+2 hearts"),
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_tt_2 = S("+4 Hearts"),
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_tt_2 = S("+4 hearts"),
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_longdesc = S("Drink to heal yourself"),
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_longdesc = S("Drink to heal yourself"),
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color = "#CC0000",
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color = "#CC0000",
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effect = 4,
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effect = 4,
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@ -381,8 +381,8 @@ local healing_def = {
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local harming_def = {
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local harming_def = {
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name = "harming",
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name = "harming",
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description = S("Harming"),
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description = S("Harming"),
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_tt = S("-3 Hearts"),
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_tt = S("-3 hearts"),
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_tt_II = S("-6 Hearts"),
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_tt_II = S("-6 hearts"),
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_longdesc = S("Drink to heal yourself"),
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_longdesc = S("Drink to heal yourself"),
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color = "#660099",
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color = "#660099",
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effect = -6,
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effect = -6,
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