Move glass bottle to mcl_potions+remove vesselsmod
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@ -12,6 +12,21 @@ minetest.register_craft({
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recipe = { "farming:mushroom_brown", "default:sugar", "mcl_mobitems:spider_eye" },
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})
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minetest.register_craftitem("mcl_potions:glass_bottle", {
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description = "Glass Bottle",
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inventory_image = "vessels_glass_bottle_inv.png",
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wield_image = "vessels_glass_bottle_inv.png",
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groups = {brewitem=1},
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})
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minetest.register_craft( {
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output = "mcl_potions:glass_bottle 3",
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recipe = {
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{ "default:glass", "", "default:glass" },
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{ "", "default:glass", "" }
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}
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})
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-- TODO: Get texture
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--[[
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minetest.register_craftitem("mcl_potions:dragon_breath", {
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Before Width: | Height: | Size: 230 B After Width: | Height: | Size: 230 B |
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@ -1,22 +0,0 @@
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Minetest 0.4 mod: vessels
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==========================
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Crafts
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-------
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Glass bottle (yields 4)
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G - G
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- G -
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License of source code:
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-----------------------
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Copyright (C) 2012 Vanessa Ezekowitz
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Version 2012-09-02
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Modifications by Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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http://www.gnu.org/licenses/lgpl-2.1.html
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@ -1 +0,0 @@
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default
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@ -1,27 +0,0 @@
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-- Minetest 0.4 mod: vessels
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-- See README.txt for licensing and other information.
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minetest.register_node("vessels:glass_bottle", {
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description = "Glass Bottle",
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drawtype = "plantlike",
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tiles = {"vessels_glass_bottle.png"},
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is_ground_content = false,
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inventory_image = "vessels_glass_bottle_inv.png",
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wield_image = "vessels_glass_bottle.png",
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paramtype = "light",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
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},
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groups = {vessel=1,dig_immediate=3,attached_node=1,brewitem=1},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_craft( {
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output = "vessels:glass_bottle 3",
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recipe = {
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{ "default:glass", "", "default:glass" },
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{ "", "default:glass", "" }
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}
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})
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