Minecarts: Save _railtype in staticdata
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@ -31,6 +31,10 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
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}
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function cart:on_activate(staticdata, dtime_s)
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function cart:on_activate(staticdata, dtime_s)
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local data = minetest.deserialize(staticdata)
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if type(data) == "table" then
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self._railtype = data._railtype
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end
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self.object:set_armor_groups({immortal=1})
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self.object:set_armor_groups({immortal=1})
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end
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end
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@ -290,7 +294,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
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end
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end
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function cart:get_staticdata()
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function cart:get_staticdata()
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return ""
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return minetest.serialize({_railtype = self._railtype})
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end
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end
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minetest.register_entity(entity_id, cart)
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minetest.register_entity(entity_id, cart)
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