Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2
This commit is contained in:
commit
54f7d76298
11
README.md
11
README.md
|
@ -14,9 +14,10 @@ Or you can play in “creative mode” in which you can build almost anything in
|
|||
|
||||
#### Gameplay summary
|
||||
|
||||
* Sandbox-style gameplay, no goals (for now)
|
||||
* Sandbox-style gameplay, no goals
|
||||
* Survive: Fight against hostile monsters and hunger
|
||||
* Mine for ores and other treasures
|
||||
* Magic: Gain experience and enchant your tools
|
||||
* Use the collected blocks to create great buildings, your imagination is the limit
|
||||
* Collect flowers (and other dye sources) and colorize your world
|
||||
* Find some seeds and start farming
|
||||
|
@ -102,7 +103,7 @@ big bugs (such as “missing node” errors or even crashes).
|
|||
The following main features are available:
|
||||
|
||||
* Tools, weapons
|
||||
* Armor (unbalanced)
|
||||
* Armor
|
||||
* Crafting system: 2×2 grid, crafting table (3×3 grid), furnace, including a crafting guide
|
||||
* Chests, large chests, ender chests, shulker boxes
|
||||
* Furnaces, hoppers
|
||||
|
@ -117,6 +118,8 @@ The following main features are available:
|
|||
* Redstone circuits (partially)
|
||||
* Minecarts (partial)
|
||||
* Status effects (partial)
|
||||
* Experience
|
||||
* Enchanting
|
||||
* Brewing, potions, tipped arrow (partial)
|
||||
* Boats
|
||||
* Fire
|
||||
|
@ -142,12 +145,9 @@ The following main features are available:
|
|||
The following features are incomplete:
|
||||
|
||||
* Generated structures (especially villages)
|
||||
* NPCs
|
||||
* Some monsters and animals
|
||||
* Redstone-related things
|
||||
* The End
|
||||
* Enchanting
|
||||
* Experience
|
||||
* Special minecarts
|
||||
* A couple of non-trivial blocks and items
|
||||
|
||||
|
@ -261,7 +261,6 @@ Various sources. See the respective mod directories for details.
|
|||
|
||||
## Info for programmers
|
||||
You find interesting and useful infos in `API.md`.
|
||||
This project is currently mostly a one-person project.
|
||||
|
||||
## Legal information
|
||||
This is a fan game, not developed or endorsed by Mojang AB.
|
||||
|
|
|
@ -3598,15 +3598,15 @@ local mob_step = function(self, dtime)
|
|||
for n = 1, #close_objs do
|
||||
if close_objs[n]:is_player() then
|
||||
self.lifetimer = 20
|
||||
else
|
||||
if math.random(1,10) <= 3 then
|
||||
return
|
||||
end
|
||||
end
|
||||
if math.random(1, 10) <= 3 then
|
||||
minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos))
|
||||
mcl_burning.extinguish(self.object)
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos))
|
||||
mcl_burning.extinguish(self.object)
|
||||
|
|
|
@ -1109,7 +1109,13 @@ if progressive_mode then
|
|||
local name = player:get_player_name()
|
||||
local data = player_data[name]
|
||||
|
||||
meta:set_string("inv_items", serialize(data.inv_items))
|
||||
if not data then
|
||||
return
|
||||
end
|
||||
|
||||
local inv_items = data.inv_items or {}
|
||||
|
||||
meta:set_string("inv_items", serialize(inv_items))
|
||||
end
|
||||
|
||||
M.register_on_leaveplayer(function(player)
|
||||
|
|
Loading…
Reference in New Issue
Block a user