Teleport player to spawn if in deep void w/o dmg
This commit is contained in:
parent
d2a7bd1a53
commit
53511b69fd
|
@ -7,3 +7,4 @@ mcl_death_messages
|
|||
mcl_playerinfo
|
||||
3d_armor?
|
||||
mcl_weather
|
||||
mcl_spawn
|
||||
|
|
|
@ -130,7 +130,7 @@ minetest.register_globalstep(function(dtime)
|
|||
-- Check privilege, too
|
||||
and (not minetest.check_player_privs(name, {noclip = true})) then
|
||||
if player:get_hp() > 0 then
|
||||
mcl_death_messages.player_damage(player, string.format("%s suffocated to death.", player:get_player_name()))
|
||||
mcl_death_messages.player_damage(player, string.format("%s suffocated to death.", name))
|
||||
player:set_hp(player:get_hp() - 1)
|
||||
end
|
||||
end
|
||||
|
@ -146,8 +146,8 @@ minetest.register_globalstep(function(dtime)
|
|||
local dist_feet = vector.distance({x=pos.x, y=pos.y-1, z=pos.z}, near)
|
||||
if dist < 1.1 or dist_feet < 1.1 then
|
||||
if player:get_hp() > 0 then
|
||||
mcl_death_messages.player_damage(player, string.format("%s was prickled by a cactus.", player:get_player_name()))
|
||||
mcl_hunger.exhaust(player:get_player_name(), mcl_hunger.EXHAUST_DAMAGE)
|
||||
mcl_death_messages.player_damage(player, string.format("%s was prickled by a cactus.", name))
|
||||
mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_DAMAGE)
|
||||
player:set_hp(player:get_hp() - 1)
|
||||
end
|
||||
end
|
||||
|
@ -157,9 +157,18 @@ minetest.register_globalstep(function(dtime)
|
|||
local void, void_deadly = mcl_worlds.is_in_void(pos)
|
||||
if void_deadly then
|
||||
-- Player is deep into the void, deal void damage
|
||||
if player:get_hp() > 0 then
|
||||
mcl_death_messages.player_damage(player, string.format("%s fell into the endless void.", player:get_player_name()))
|
||||
player:set_hp(player:get_hp() - 4)
|
||||
if minetest.settings:get_bool("enable_damage") then
|
||||
if player:get_hp() > 0 then
|
||||
mcl_death_messages.player_damage(player, string.format("%s fell into the endless void.", name))
|
||||
player:set_hp(player:get_hp() - 4)
|
||||
end
|
||||
else
|
||||
-- If damge is disabled, we can't kill the player.
|
||||
-- So we just teleport the player back to spawn.
|
||||
local spawn = mcl_spawn.get_spawn_pos(player)
|
||||
player:set_pos(spawn)
|
||||
mcl_worlds.dimension_change(player, mcl_worlds.pos_to_dimension(spawn))
|
||||
minetest.chat_send_player(name, "The void is off-limits to you!")
|
||||
end
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user