Localize c_x and c_y in mcl_playerplus
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@ -156,7 +156,7 @@ minetest.register_globalstep(function(dtime)
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for _,player in pairs(get_connected_players()) do
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for _,player in pairs(get_connected_players()) do
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c_x, c_y = unpack(player_collision(player))
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local c_x, c_y = unpack(player_collision(player))
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if player:get_velocity().x + player:get_velocity().y < .5 and c_x + c_y > 0 then
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if player:get_velocity().x + player:get_velocity().y < .5 and c_x + c_y > 0 then
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--minetest.chat_send_player(player:get_player_name(), "pushed at " .. c_x + c_y .. " parsecs.")
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--minetest.chat_send_player(player:get_player_name(), "pushed at " .. c_x + c_y .. " parsecs.")
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