Add missing break in mcl_item_entities
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@ -446,6 +446,7 @@ core.register_entity(":__builtin:item", {
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local def = minetest.registered_nodes[nn]
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local def = minetest.registered_nodes[nn]
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if def and def.walkable == false and nn ~= "ignore" then
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if def and def.walkable == false and nn ~= "ignore" then
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shootdir = order[o]
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shootdir = order[o]
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break
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end
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end
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end
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end
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-- If none of the 4 sides is free, shoot upwards
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-- If none of the 4 sides is free, shoot upwards
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