Remove wieldview
This commit is contained in:
parent
ca75a893db
commit
4d515e95c6
|
@ -1,131 +0,0 @@
|
||||||
local update_time = tonumber(minetest.settings:get("wieldview_update_time"))
|
|
||||||
if not update_time then
|
|
||||||
update_time = 2
|
|
||||||
minetest.settings:set("wieldview_update_time", tostring(update_time))
|
|
||||||
end
|
|
||||||
local node_tiles = minetest.settings:get_bool("wieldview_node_tiles")
|
|
||||||
if not node_tiles then
|
|
||||||
node_tiles = false
|
|
||||||
minetest.settings:set("wieldview_node_tiles", "false")
|
|
||||||
end
|
|
||||||
|
|
||||||
wieldview = {
|
|
||||||
wielded_item = {},
|
|
||||||
transform = {},
|
|
||||||
}
|
|
||||||
|
|
||||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/transform.lua")
|
|
||||||
|
|
||||||
wieldview.get_item_texture = function(self, item)
|
|
||||||
local texture = "blank.png"
|
|
||||||
if item ~= "" then
|
|
||||||
if minetest.registered_items[item] then
|
|
||||||
if minetest.registered_items[item].inventory_image ~= "" then
|
|
||||||
texture = minetest.registered_items[item].inventory_image
|
|
||||||
elseif node_tiles == true and minetest.registered_items[item].tiles
|
|
||||||
and type(minetest.registered_items[item].tiles[1]) == "string"
|
|
||||||
and minetest.registered_items[item].tiles[1] ~= "" then
|
|
||||||
texture = minetest.inventorycube(minetest.registered_items[item].tiles[1])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- Get item image transformation, first from group, then from transform.lua
|
|
||||||
local transform = minetest.get_item_group(item, "wieldview_transform")
|
|
||||||
if transform == 0 then
|
|
||||||
transform = wieldview.transform[item]
|
|
||||||
end
|
|
||||||
if transform then
|
|
||||||
-- This actually works with groups ratings because transform1, transform2, etc.
|
|
||||||
-- have meaning and transform0 is used for identidy, so it can be ignored
|
|
||||||
texture = texture.."^[transform"..tostring(transform)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return texture
|
|
||||||
end
|
|
||||||
|
|
||||||
wieldview.update_wielded_item = function(self, player)
|
|
||||||
if not player then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local name = player:get_player_name()
|
|
||||||
local stack = player:get_wielded_item()
|
|
||||||
local item = stack:get_name()
|
|
||||||
if not item then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if self.wielded_item[name] then
|
|
||||||
if self.wielded_item[name] == item then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not armor.textures[name] then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
armor.textures[name].wielditem = self:get_item_texture(item)
|
|
||||||
armor:update_player_visuals(player)
|
|
||||||
end
|
|
||||||
self.wielded_item[name] = item
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_on_joinplayer(function(player)
|
|
||||||
local name = player:get_player_name()
|
|
||||||
wieldview.wielded_item[name] = ""
|
|
||||||
minetest.after(0, function(target)
|
|
||||||
-- if the player left :is_player() will return nil
|
|
||||||
if not target:is_player() then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
wieldview:update_wielded_item(target)
|
|
||||||
local itementity = minetest.add_entity(target:get_pos(), "wieldview:wieldnode")
|
|
||||||
itementity:set_attach(target, "Hand_Right", vector.new(0, 1, 0), vector.new(90, 0, 45))
|
|
||||||
itementity:get_luaentity().wielder = name
|
|
||||||
end, player)
|
|
||||||
end)
|
|
||||||
|
|
||||||
minetest.register_globalstep(function()
|
|
||||||
for _,player in pairs(minetest.get_connected_players()) do
|
|
||||||
wieldview:update_wielded_item(player)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
minetest.register_entity("wieldview:wieldnode", {
|
|
||||||
initial_properties = {
|
|
||||||
hp_max = 1,
|
|
||||||
visual = "wielditem",
|
|
||||||
physical = false,
|
|
||||||
textures = {""},
|
|
||||||
automatic_rotate = 1.5,
|
|
||||||
is_visible = true,
|
|
||||||
pointable = false,
|
|
||||||
collide_with_objects = false,
|
|
||||||
static_save = false,
|
|
||||||
collisionbox = {-0.21, -0.21, -0.21, 0.21, 0.21, 0.21},
|
|
||||||
selectionbox = {-0.21, -0.21, -0.21, 0.21, 0.21, 0.21},
|
|
||||||
visual_size = {x = 0.21, y = 0.21},
|
|
||||||
},
|
|
||||||
|
|
||||||
itemstring = "",
|
|
||||||
|
|
||||||
on_step = function(self)
|
|
||||||
local player = minetest.get_player_by_name(self.wielder)
|
|
||||||
if player then
|
|
||||||
local wielded = player:get_wielded_item()
|
|
||||||
local itemstring = wielded:get_name()
|
|
||||||
|
|
||||||
if self.itemstring ~= itemstring then
|
|
||||||
local def = minetest.registered_items[itemstring]
|
|
||||||
self.object:set_properties({glow = def and def.light_source or 0})
|
|
||||||
|
|
||||||
-- wield item as cubic
|
|
||||||
if armor.textures[self.wielder].wielditem == "blank.png" then
|
|
||||||
self.object:set_properties({textures = {itemstring}})
|
|
||||||
-- wield item as flat
|
|
||||||
else
|
|
||||||
self.object:set_properties({textures = {""}})
|
|
||||||
end
|
|
||||||
|
|
||||||
self.itemstring = itemstring
|
|
||||||
end
|
|
||||||
else
|
|
||||||
self.object:remove()
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
})
|
|
Loading…
Reference in New Issue
Block a user