Add mushroom island shore
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@ -632,12 +632,26 @@ local function register_biomes()
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_min = 4,
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y_max = 20,
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heat_point = 99,
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humidity_point = 99,
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})
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minetest.register_biome({
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name = "mushroom_island_shore",
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node_top = "mcl_core:mycelium",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = 3,
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heat_point = 99,
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humidity_point = 99,
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})
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minetest.register_biome({
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name = "mushroom_island_ocean",
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node_top = "mcl_core:dirt",
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@ -1537,7 +1551,7 @@ local function register_decorations()
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place_on = { "mcl_core:mycelium" },
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sidelen = 80,
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fill_ratio = 0.002,
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biomes = { "mushroom_island" },
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biomes = { "mushroom_island", "mushroom_island_shore" },
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts",
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@ -1565,7 +1579,7 @@ local function register_decorations()
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place_on = { "mcl_core:mycelium" },
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sidelen = 50,
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fill_ratio = 0.002,
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biomes = { "mushroom_island" },
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biomes = { "mushroom_island", "mushroom_island_shore" },
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts",
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@ -2096,7 +2110,7 @@ local function register_decorations()
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place_on = {"mcl_core:mycelium"},
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sidelen = 80,
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fill_ratio = 0.009,
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biomes = {"mushroom_island"},
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biomes = {"mushroom_island", "mushroom_island_shore"},
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noise_threshold = 2.0,
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_vars.mg_overworld_max,
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@ -2107,7 +2121,7 @@ local function register_decorations()
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place_on = {"mcl_core:mycelium"},
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sidelen = 80,
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fill_ratio = 0.009,
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biomes = {"mushroom_island"},
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biomes = {"mushroom_island", "mushroom_island_shore"},
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_vars.mg_overworld_max,
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decoration = "mcl_mushrooms:mushroom_brown",
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