Generate Enchanted golden apples in chests
This commit is contained in:
parent
291991c745
commit
4a4a834bf8
|
@ -24,8 +24,7 @@ local get_loot = function()
|
||||||
{ itemstack = mcl_enchanting.get_uniform_randomly_enchanted_book({"soul_speed"}), weight = 10 },
|
{ itemstack = mcl_enchanting.get_uniform_randomly_enchanted_book({"soul_speed"}), weight = 10 },
|
||||||
{ itemstring = "mobs_mc:gold_horse_armor", weight = 10 },
|
{ itemstring = "mobs_mc:gold_horse_armor", weight = 10 },
|
||||||
{ itemstring = "mobs_mc:diamond_horse_armor", weight = 5 },
|
{ itemstring = "mobs_mc:diamond_horse_armor", weight = 5 },
|
||||||
-- TODO: Enchanted Golden Apple
|
{ itemstring = "mcl_core:apple_gold_enchanted", weight = 2 },
|
||||||
{ itemstring = "mcl_core:apple_gold", weight = 2 },
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
|
@ -413,8 +413,7 @@ mcl_structures.generate_desert_temple = function(pos)
|
||||||
{ itemstring = "mobs_mc:gold_horse_armor", weight = 10, },
|
{ itemstring = "mobs_mc:gold_horse_armor", weight = 10, },
|
||||||
{ itemstring = "mobs_mc:diamond_horse_armor", weight = 5, },
|
{ itemstring = "mobs_mc:diamond_horse_armor", weight = 5, },
|
||||||
{ itemstring = "mcl_core:diamond", weight = 5, amount_min = 1, amount_max = 3 },
|
{ itemstring = "mcl_core:diamond", weight = 5, amount_min = 1, amount_max = 3 },
|
||||||
-- TODO: Enchanted Golden Apple
|
{ itemstring = "mcl_core:apple_gold_enchanted", weight = 2, },
|
||||||
{ itemstring = "mcl_core:apple_gold", weight = 2, },
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
|
@ -66,10 +66,10 @@ function tsm_railcorridors.get_treasures(pr)
|
||||||
items = {
|
items = {
|
||||||
{ itemstring = "mcl_mobs:nametag", weight = 30 },
|
{ itemstring = "mcl_mobs:nametag", weight = 30 },
|
||||||
{ itemstring = "mcl_core:apple_gold", weight = 20 },
|
{ itemstring = "mcl_core:apple_gold", weight = 20 },
|
||||||
{ itemstack = mcl_enchanting.get_uniform_randomly_enchanted_book({"soul_speed"}), weight = 10 }, -- TODO: Enchanted Book
|
{ itemstack = mcl_enchanting.get_uniform_randomly_enchanted_book({"soul_speed"}), weight = 10 },
|
||||||
{ itemstring = "", weight = 5},
|
{ itemstring = "", weight = 5},
|
||||||
{ itemstring = "mcl_core:pick_iron", weight = 5 },
|
{ itemstring = "mcl_core:pick_iron", weight = 5 },
|
||||||
{ itemstring = "mcl_core:apple_gold", weight = 1 }, -- TODO: Enchanted Golden Apple
|
{ itemstring = "mcl_core:apple_gold_enchanted", weight = 1 },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue
Block a user