get rid of unecessary "if true" statement
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@ -336,8 +336,9 @@ end
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local set_yaw = function(self, yaw, delay, dtime)
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local set_yaw = function(self, yaw, delay, dtime)
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if self.noyaw then return end
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if self.noyaw then return end
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if true then
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self._turn_to = yaw
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self._turn_to = yaw
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--clamp our yaw to a 360 range
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--clamp our yaw to a 360 range
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if math.deg(self.object:get_yaw()) > 360 then
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if math.deg(self.object:get_yaw()) > 360 then
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@ -372,16 +373,14 @@ local set_yaw = function(self, yaw, delay, dtime)
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end
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end
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end
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end
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return yaw
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end
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delay = delay or 0
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delay = delay or 0
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yaw = self.object:get_yaw()
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if delay == 0 then
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if delay == 0 then
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if self.shaking and dtime then
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if self.shaking and dtime then
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yaw = yaw + (random() * 2 - 1) * 5 * dtime
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yaw = yaw + (random() * 2 - 1) * 5 * dtime
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end
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end
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self.object:set_yaw(yaw)
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update_roll(self)
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update_roll(self)
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return yaw
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return yaw
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end
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end
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