Save player effects on server shutdown.
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@ -455,6 +455,14 @@ minetest.register_on_joinplayer( function(player)
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mcl_potions._load_player_effects(player)
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mcl_potions._load_player_effects(player)
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end)
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end)
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minetest.register_on_shutdown(function()
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-- save player effects on server shutdown
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for _,player in ipairs(minetest.get_connected_players()) do
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mcl_potions._save_player_effects(player)
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end
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end)
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