count only mobs for cramming
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@ -2975,10 +2975,14 @@ end
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local function check_entity_cramming(self)
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local p = self.object:get_pos()
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local oo = minetest.get_objects_inside_radius(p,1)
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local clear = #oo < ENTITY_CRAMMING_MAX
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local ncram = {}
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local mobs = {}
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for _,o in pairs(oo) do
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local l = o:get_luaentity()
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if l and l.is_mob and l.health > 0 then table.insert(mobs,l) end
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end
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local clear = #mobs < ENTITY_CRAMMING_MAX
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local ncram = {}
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for _,l in pairs(mobs) do
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if l then
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if clear then
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l.cram = nil
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