Add potions/brewing to creative inventory
This commit is contained in:
parent
abd1b682cb
commit
44ee9cde86
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@ -10,10 +10,8 @@ local inventory_lists = {}
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local show_armor = minetest.get_modpath("mcl_armor") ~= nil
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local show_armor = minetest.get_modpath("mcl_armor") ~= nil
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local mod_player = minetest.get_modpath("mcl_player") ~= nil
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local mod_player = minetest.get_modpath("mcl_player") ~= nil
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-- TODO: Brewing is disabled. Add brewing (uncommented code) when it is implemented properly
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-- Create tables
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-- Create tables
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local builtin_filter_ids = {"blocks","deco","redstone","rail","food","tools","combat","mobs",--[["brew",]]"matr","misc","all"}
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local builtin_filter_ids = {"blocks","deco","redstone","rail","food","tools","combat","mobs","brew","matr","misc","all"}
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for _, f in pairs(builtin_filter_ids) do
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for _, f in pairs(builtin_filter_ids) do
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inventory_lists[f] = {}
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inventory_lists[f] = {}
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end
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end
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@ -67,11 +65,10 @@ do
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table.insert(inventory_lists["mobs"], name)
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table.insert(inventory_lists["mobs"], name)
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nonmisc = true
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nonmisc = true
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end
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end
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-- TODO: add brew
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if def.groups.brewitem then
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--if def.groups.brewitem then
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table.insert(inventory_lists["brew"], name)
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--table.insert(inventory_lists["brew"], name)
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nonmisc = true
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--nonmisc = true
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end
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--end
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if def.groups.craftitem then
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if def.groups.craftitem then
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table.insert(inventory_lists["matr"], name)
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table.insert(inventory_lists["matr"], name)
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nonmisc = true
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nonmisc = true
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@ -160,7 +157,7 @@ trash:set_size("main", 1)
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local noffset = {} -- numeric tab offset
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local noffset = {} -- numeric tab offset
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local offset = {} -- string offset:
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local offset = {} -- string offset:
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local boffset = {} --
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local boffset = {} --
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local hoch = {}
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local hoch = {}
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local filtername = {}
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local filtername = {}
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local bg = {}
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local bg = {}
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@ -182,6 +179,7 @@ next_noffset("blocks")
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next_noffset("deco")
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next_noffset("deco")
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next_noffset("redstone")
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next_noffset("redstone")
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next_noffset("rail")
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next_noffset("rail")
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next_noffset("brew")
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next_noffset("misc")
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next_noffset("misc")
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next_noffset("nix", true)
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next_noffset("nix", true)
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@ -193,7 +191,6 @@ next_noffset("food")
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next_noffset("tools")
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next_noffset("tools")
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next_noffset("combat")
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next_noffset("combat")
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next_noffset("mobs")
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next_noffset("mobs")
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--next_noffset("brew") -- TODO: add brew
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next_noffset("matr")
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next_noffset("matr")
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next_noffset("inv", true)
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next_noffset("inv", true)
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@ -206,6 +203,7 @@ hoch["blocks"] = ""
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hoch["deco"] = ""
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hoch["deco"] = ""
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hoch["redstone"] = ""
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hoch["redstone"] = ""
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hoch["rail"] = ""
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hoch["rail"] = ""
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hoch["brew"] = ""
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hoch["misc"] = ""
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hoch["misc"] = ""
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hoch["nix"] = ""
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hoch["nix"] = ""
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hoch["default"] = ""
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hoch["default"] = ""
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@ -213,7 +211,6 @@ hoch["food"] = "_down"
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hoch["tools"] = "_down"
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hoch["tools"] = "_down"
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hoch["combat"] = "_down"
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hoch["combat"] = "_down"
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hoch["mobs"] = "_down"
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hoch["mobs"] = "_down"
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--hoch["brew"] = "_down" -- TODO: add brew
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hoch["matr"] = "_down"
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hoch["matr"] = "_down"
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hoch["inv"] = "_down"
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hoch["inv"] = "_down"
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@ -228,26 +225,26 @@ filtername["food"] = S("Foodstuffs")
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filtername["tools"] = S("Tools")
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filtername["tools"] = S("Tools")
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filtername["combat"] = S("Combat")
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filtername["combat"] = S("Combat")
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filtername["mobs"] = S("Mobs")
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filtername["mobs"] = S("Mobs")
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--filtername["brew"] = S("Brewing") -- TODO: add brew
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filtername["brew"] = S("Brewing")
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filtername["matr"] = S("Materials")
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filtername["matr"] = S("Materials")
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filtername["inv"] = S("Survival Inventory")
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filtername["inv"] = S("Survival Inventory")
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local dark_bg = "crafting_creative_bg_dark.png"
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local dark_bg = "crafting_creative_bg_dark.png"
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local function reset_menu_item_bg()
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local function reset_menu_item_bg()
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bg["blocks"] = dark_bg
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bg["blocks"] = dark_bg
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bg["deco"] = dark_bg
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bg["deco"] = dark_bg
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bg["redstone"] = dark_bg
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bg["redstone"] = dark_bg
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bg["rail"] = dark_bg
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bg["rail"] = dark_bg
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bg["misc"] = dark_bg
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bg["misc"] = dark_bg
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bg["nix"] = dark_bg
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bg["nix"] = dark_bg
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bg["food"] = dark_bg
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bg["food"] = dark_bg
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bg["tools"] = dark_bg
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bg["tools"] = dark_bg
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bg["combat"] = dark_bg
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bg["combat"] = dark_bg
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bg["mobs"] = dark_bg
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bg["mobs"] = dark_bg
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--bg["brew"] = dark_bg -- TODO: add brew
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bg["brew"] = dark_bg
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bg["matr"] = dark_bg
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bg["matr"] = dark_bg
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bg["inv"] = dark_bg
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bg["inv"] = dark_bg
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bg["default"] = dark_bg
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bg["default"] = dark_bg
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end
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end
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@ -377,7 +374,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
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tools = "mcl_core:axe_iron",
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tools = "mcl_core:axe_iron",
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combat = "mcl_core:sword_gold",
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combat = "mcl_core:sword_gold",
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mobs = "mobs_mc:cow",
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mobs = "mobs_mc:cow",
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brew = "mcl_potions:potion_water",
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brew = "mcl_potions:water",
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matr = "mcl_core:stick",
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matr = "mcl_core:stick",
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inv = "mcl_chests:chest",
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inv = "mcl_chests:chest",
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}
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}
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@ -388,7 +385,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
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else
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else
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bg_img = "crafting_creative_inactive"..hoch[this_tab]..".png"
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bg_img = "crafting_creative_inactive"..hoch[this_tab]..".png"
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end
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end
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return
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return
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"style["..this_tab..";border=false;bgimg=;bgimg_pressed=]"..
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"style["..this_tab..";border=false;bgimg=;bgimg_pressed=]"..
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"item_image_button[" .. boffset[this_tab] ..";1,1;"..tab_icon[this_tab]..";"..this_tab..";]"..
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"item_image_button[" .. boffset[this_tab] ..";1,1;"..tab_icon[this_tab]..";"..this_tab..";]"..
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"image[" .. offset[this_tab] .. ";1.5,1.44;" .. bg_img .. "]" ..
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"image[" .. offset[this_tab] .. ";1.5,1.44;" .. bg_img .. "]" ..
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@ -428,9 +425,8 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
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"tooltip[combat;"..F(filtername["combat"]).."]"..
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"tooltip[combat;"..F(filtername["combat"]).."]"..
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tab(name, "mobs") ..
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tab(name, "mobs") ..
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"tooltip[mobs;"..F(filtername["mobs"]).."]"..
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"tooltip[mobs;"..F(filtername["mobs"]).."]"..
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-- TODO: Add brew
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tab(name, "brew") ..
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--tab(name, "brew") ..
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"tooltip[brew;"..F(filtername["brew"]).."]"..
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--"tooltip[brew;"..F(filtername["brew"]).."]"..
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tab(name, "matr") ..
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tab(name, "matr") ..
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"tooltip[matr;"..F(filtername["matr"]).."]"..
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"tooltip[matr;"..F(filtername["matr"]).."]"..
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tab(name, "inv") ..
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tab(name, "inv") ..
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@ -504,12 +500,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if players[name].page == "mobs" then return end
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if players[name].page == "mobs" then return end
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set_inv_page("mobs",player)
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set_inv_page("mobs",player)
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page = "mobs"
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page = "mobs"
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--[[ TODO: add brew
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elseif fields.brew then
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elseif fields.brew then
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if players[name].page == "brew" then return end
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if players[name].page == "brew" then return end
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set_inv_page("brew",player)
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set_inv_page("brew",player)
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page = "brew"
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page = "brew"
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]]
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elseif fields.matr then
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elseif fields.matr then
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if players[name].page == "matr" then return end
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if players[name].page == "matr" then return end
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set_inv_page("matr",player)
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set_inv_page("matr",player)
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@ -3,3 +3,5 @@ mcl_formspec
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mcl_player?
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mcl_player?
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_mcl_autogroup?
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_mcl_autogroup?
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mcl_armor?
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mcl_armor?
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mcl_brewing?
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mcl_potions?
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@ -384,7 +384,7 @@ minetest.register_node("mcl_brewing:stand_000", {
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_usagehelp = doc_string,
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_doc_items_usagehelp = doc_string,
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_tt_help = S("Brew Potions"),
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_tt_help = S("Brew Potions"),
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, deco_block=1, brewing_stand=1, not_in_creative_inventory = 0, not_in_craft_guide = 0},
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, brewitem=1, not_in_creative_inventory = 0, not_in_craft_guide = 0},
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tiles = tiles,
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tiles = tiles,
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drop = "mcl_brewing:stand",
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drop = "mcl_brewing:stand",
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paramtype = "light",
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paramtype = "light",
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@ -469,7 +469,7 @@ minetest.register_node("mcl_brewing:stand_100", {
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_usagehelp = doc_string,
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_doc_items_usagehelp = doc_string,
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_tt_help = S("Brew Potions"),
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_tt_help = S("Brew Potions"),
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, deco_block=1, brewing_stand=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, brewitem=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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tiles = tiles,
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tiles = tiles,
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drop = "mcl_brewing:stand",
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drop = "mcl_brewing:stand",
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paramtype = "light",
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paramtype = "light",
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@ -553,7 +553,7 @@ minetest.register_node("mcl_brewing:stand_010", {
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_usagehelp = doc_string,
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_doc_items_usagehelp = doc_string,
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_tt_help = S("Brew Potions"),
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_tt_help = S("Brew Potions"),
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, deco_block=1, brewing_stand=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, brewitem=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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tiles = tiles,
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tiles = tiles,
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drop = "mcl_brewing:stand",
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drop = "mcl_brewing:stand",
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paramtype = "light",
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paramtype = "light",
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@ -637,7 +637,7 @@ minetest.register_node("mcl_brewing:stand_001", {
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_usagehelp = doc_string,
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_doc_items_usagehelp = doc_string,
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_tt_help = S("Brew Potions"),
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_tt_help = S("Brew Potions"),
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, deco_block=1, brewing_stand=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, brewitem=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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tiles = tiles,
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tiles = tiles,
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drop = "mcl_brewing:stand",
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drop = "mcl_brewing:stand",
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paramtype = "light",
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paramtype = "light",
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@ -721,7 +721,7 @@ minetest.register_node("mcl_brewing:stand_110", {
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_usagehelp = doc_string,
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_doc_items_usagehelp = doc_string,
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_tt_help = S("Brew Potions"),
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_tt_help = S("Brew Potions"),
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, deco_block=1, brewing_stand=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, brewitem=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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tiles = tiles,
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tiles = tiles,
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drop = "mcl_brewing:stand",
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drop = "mcl_brewing:stand",
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paramtype = "light",
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paramtype = "light",
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@ -805,7 +805,7 @@ minetest.register_node("mcl_brewing:stand_101", {
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_usagehelp = doc_string,
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_doc_items_usagehelp = doc_string,
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_tt_help = S("Brew Potions"),
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_tt_help = S("Brew Potions"),
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, deco_block=1, brewing_stand=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, brewitem=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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tiles = tiles,
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tiles = tiles,
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drop = "mcl_brewing:stand",
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drop = "mcl_brewing:stand",
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paramtype = "light",
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paramtype = "light",
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@ -889,7 +889,7 @@ minetest.register_node("mcl_brewing:stand_011", {
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_usagehelp = doc_string,
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_doc_items_usagehelp = doc_string,
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_tt_help = S("Brew Potions"),
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_tt_help = S("Brew Potions"),
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, deco_block=1, brewing_stand=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, brewitem=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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tiles = tiles,
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tiles = tiles,
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drop = "mcl_brewing:stand",
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drop = "mcl_brewing:stand",
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paramtype = "light",
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paramtype = "light",
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@ -973,7 +973,7 @@ minetest.register_node("mcl_brewing:stand_111", {
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_longdesc = S("The stand allows you to brew potions!"),
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_doc_items_usagehelp = doc_string,
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_doc_items_usagehelp = doc_string,
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_tt_help = S("Brew Potions"),
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_tt_help = S("Brew Potions"),
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, deco_block=1, brewing_stand=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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groups = {pickaxey=1, material_stone=1, falling_node=1, crush_after_fall=1, brewitem=1, not_in_creative_inventory = 1, not_in_craft_guide = 1},
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tiles = tiles,
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tiles = tiles,
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drop = "mcl_brewing:stand",
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drop = "mcl_brewing:stand",
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paramtype = "light",
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paramtype = "light",
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@ -70,6 +70,7 @@ local function register_lingering(name, descr, color, def)
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minetest.register_craftitem(id, {
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minetest.register_craftitem(id, {
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description = descr,
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description = descr,
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inventory_image = lingering_image(color),
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inventory_image = lingering_image(color),
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groups = {brewitem=1, not_in_creative_inventory=0},
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on_use = function(item, placer, pointed_thing)
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on_use = function(item, placer, pointed_thing)
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local velocity = 10
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local velocity = 10
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local dir = placer:get_look_dir();
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local dir = placer:get_look_dir();
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@ -12,6 +12,7 @@ local function register_splash(name, descr, color, def)
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minetest.register_craftitem(id, {
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minetest.register_craftitem(id, {
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description = descr,
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description = descr,
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inventory_image = splash_image(color),
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inventory_image = splash_image(color),
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groups = {brewitem=1, not_in_creative_inventory=0},
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on_use = function(item, placer, pointed_thing)
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on_use = function(item, placer, pointed_thing)
|
||||||
local velocity = 10
|
local velocity = 10
|
||||||
local dir = placer:get_look_dir();
|
local dir = placer:get_look_dir();
|
||||||
|
|
Loading…
Reference in New Issue
Block a user