code cleaning
fixed some messy tabs/spaces, removed old comments.
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@ -40,12 +40,12 @@ local axolotl = {
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xp_max = 7,
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-- Random look at player works, but it looks away instead of towards.
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head_swivel = "head.control",
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bone_eye_height = -1,
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head_eye_height = -0.5,
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horrizonatal_head_height = 0,
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curiosity = 10,
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head_yaw="z",
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head_swivel = "head.control",
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bone_eye_height = -1,
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head_eye_height = -0.5,
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horrizonatal_head_height = 0,
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curiosity = 10,
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head_yaw="z",
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armor = 100,
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spawn_in_group_min = 1,
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@ -74,9 +74,6 @@ local axolotl = {
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run_start = 61, run_end = 81, run_speed = 20,
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},
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-- Somewhere in here is where hostility toward aquatic creatures should go.
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-- There is no flag for that yet though.
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-- This should should make axolotls breedable, but it doesn't.
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follow = {
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"mcl_fishing:clownfish_raw"
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@ -97,12 +94,14 @@ local axolotl = {
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breathes_in_water = true,
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jump = true,
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attack_animals = true,
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specific_attack = { "extra_mobs_cod",
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"mobs_mc:sheep",
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"extra_mobs_glow_squid",
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"extra_mobs_salmon",
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"extra_mobs_tropical_fish",
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"mobs_mc_squid" },
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specific_attack = {
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"extra_mobs_cod",
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"mobs_mc:sheep",
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"extra_mobs_glow_squid",
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"extra_mobs_salmon",
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"extra_mobs_tropical_fish",
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"mobs_mc_squid"
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},
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runaway = true,
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do_custom = function(self)
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--[[ this is supposed to make them jump out the water but doesn't appear to work very well
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